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TOPIC: Cole Wehrle on the design of Pax: Mouse Guard, Root

Cole Wehrle on the design of Pax: Mouse Guard 24 Aug 2018 16:30 #280330

charlest wrote:
I don't agree with the playtime comment. They play in almost exactly the same time for my group at 3-4 player count. Cthulhu Wars is a very fast game generally. It also requires no setup as the board is virtually empty when starting out.

Good enough for me. Retract that playtime comment, I've never played CW and went by the time estimates.

If you're struggling to get Nexus Ops or Small World out as well, you probably won't play much Root either.

"species-ism", Michael. Totally different. I'm interested to see if asymmetric DoaMs is actually going to be a design trend. Personally, I doubt it, but I'm also okay with being wrong here.
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