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Let's Talk - Drainage
ChristopherMD wrote:
stoic wrote: .
Is that John Noble?
I posted this as a joke. But, in this game, King Oil, there literally is what is referred to as "drainage" in the actual game since you can suck away adjacent oil pools of your neighbors which drains away their oil royalties. I played this one as a teenager. I wish that I still owned it. It's one of those grail thrift store prizes and not a bad game.
I think the artwork is "JR Ewing" from the Dallas tv show. Who shot JR? I forget.
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You can switch what your pumps are producing between the games four resources as quick notice. I cannot remember which resource is the default for a pump with no add on, but taking all of your add ons off, or swapping them for cheap add ons could allow you to dump a load of said resource onto the market first if you manipulate the turn order making your rivals gains worthless. Its not exactly the same but it has a similar effect to what the OP was describing.
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- ChristopherMD
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You buy properties, drill for oil, link properties with pipelines so as to collect royalties and try to be the richest player. Event cards complicate matters. Drilling is resolved with a little rig whose plunger is pushed up if it doesn't go through the hidden disc; if it pushes through all three, the well is dry. Deeper holes cost more, of course.
Pipelines can be bought once you have 4 producing oil wells on a property; they reach across that property's boundary to another player's property, and are used to siphon royalties from him every turn. This is a clever mechanic that accelerates bankruptcy and keeps total playing time within reasonable limits.
Once all players but one are pushed into bankruptcy, the remaining one is the winner.
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ChristopherMD wrote: Someone needs to get a remake of that King Oil game up on Kicksucker asap!
You buy properties, drill for oil, link properties with pipelines so as to collect royalties and try to be the richest player. Event cards complicate matters. Drilling is resolved with a little rig whose plunger is pushed up if it doesn't go through the hidden disc; if it pushes through all three, the well is dry. Deeper holes cost more, of course.
Pipelines can be bought once you have 4 producing oil wells on a property; they reach across that property's boundary to another player's property, and are used to siphon royalties from him every turn. This is a clever mechanic that accelerates bankruptcy and keeps total playing time within reasonable limits.
Once all players but one are pushed into bankruptcy, the remaining one is the winner.
Please Log in or Create an account to join the conversation.