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Z-man sold to Filosofia
- SuperflyPete
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Anyhow, nothing is going to change, so this really is a non-story. At least that's the story I've gotten.
FWIW: Origins was fun, but no GenCon.
Best Origins Moment: Getting a buddy's badge and heading to MayDay's booth to loudly ask Seth, "Hey, aren't you that guy who sells damaged boards to people that order new product?" Sure glad there weren't 2 full tables of people playing it at the time. All eyes went to Seth and all mouths were agape.
It was an epic moment.
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- Matt Thrower
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SuperflyTNT wrote: Anyhow, nothing is going to change, so this really is a non-story.
Well, this would explain why he's suddenly gone totally silent after promising me several review copies, none of which have yet been forthcoming. So it's not "nothing" that's changed, but perhaps nothing from the customers point of view.
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- san il defanso
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- ENDUT! HOCH HECH!
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- SuperflyPete
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You know me well enough to know I simply lack the "give a shit" gene.That's super ballsy, Pete. I applaud you.
Presumably, Zev goes on to live in comfort and enjoy his newfound leisure time, knowing he left behind a tremendous legacy of innovation and success. God bless the man, it's truly the American dream.So what happens after Zev's 3 years? To him and the company?
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And what was the reaction? (Seth's and the crowd's) I'm assuming you're just teasing us before a full write up of your con experience...
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Zev is now going to have to convince partners to do a game. That is going to change things, but only time is going to really show the extent of those changes.
I think about something like Ascending Empires. That is a GREAT game. My game of the year so far. But has so many risky perils in the concept and production.
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I think about the very little replay value offered by Mansions of Madness and the fact that it retailed for the same $80 price point as ER. Yet MoM already has an expansion despite being released after ER. I can't help feeling sad. The game that was deliberately sold incomplete with only 5 scenarios makes a killing and the game that basically included an expansion in the box did not sell well. If the ER system had been tied to a nerdy license, like Star Wars for example, this game could have spurred an entire new company in a niche between boardgames and tabletop games, grabbing people from both. As it is, it was apparently too complex for boardgamers and not pretty enough (uses a board instead of a diorama) for table top gamers. There was some recent praise around here for Mordheim. All those players that say they would love to play Mordheim again would do well to give ER a try. I find ER provides a deeper game experience; as opposed to the average mechanics coupled with the very well written fluff from GW games. And the best part is everything you will ever need is contained in the one game box.
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Pete's right. That's the American Dream right there.
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