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Best iPad Games
I would like to use this thread as a reference, so try to keep the post quality high. Something like:
is not what I am after and I will harass mods to delete it.i liek grabbus, i dunno its fun and it was a $1.
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A game so good it has its own 100-page thread here. The game is free, but's that's a little misleading. It's a free-to-play collectible card game, and as F2P goes, it's very playable without ever spending a dime. But you'll want to if you are like me, and end up a good $100+ invested (over the last three years).
Your library of cards and history is shared across PC/Mac, iPhone, iPad, Android versions, and the game is funny, bright, and fascinating. Suitable for kids, assuming you advise them not to accept randos as "Friends" for post-game racist/misogynist ranting. The interface on the iPad mirrors the PC, with all the play area stuff to goof around with and the full view of hand and board. On smaller screens you are obliged to switch and it can be a little obnoxious. It requires being online to play.
There is a very rudimentary AI for practicing, and really interesting puzzle-like Adventures for PvE. but almost all the play is PvP. With daily quests, options for Sealed play with prizes, and weekly packs, you should average about three packs per week with regular play at no cost. Gorgeous game, incredibly well supported by Blizzard , Reddit , and a zillion others .
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I liek it, I dunno it's only 9,99$
I always have 2-3 games of TS running on my Ipad. My way to play it: 1) set up the longest time possible (I think 45 days), because it is frustrating when anyone runs out of time, and 2) give +3 or even +4 handicap to the US, because it is seriously skewed towards USSR otherwise, 3) random sides. Alternatively, you can play a game in real time, setting the timer to 90 minutes - it is great, too, but I usually don't have that much uninterrupted time.
If you're new to TS, play against the AI, it is surprisingly competent and a great way to learn.
In my opinion,TS is one of the greatest 2-player boardgames evar, in the same league as chess. It is easier and less "academic" than chess. You do learn as you play, and experienced player will most likely best the inexperienced one, BUT once you get to a certain level of competence, you enjoy the game against any opponent (unlike chess, which I find impossible to enjoy unless playing against an opponent who is roughly on the same level as I am). What I really love about TS, though, is that the fortunes can change in a matter of rounds. Sometimes you feel cornered and everything is so bad it looks unwinnable. Yet there's always hope and I've seen (and even performed) some truly dramatic rebounds. Most games are tense as hell, and as you're sweating about which of the "lesser evil" cards to play, you try to remain calm by thinking that your opponent is agonizing on their end.
Finally, I think I enjoy the digital version even more than the boardgame. At the very least it gets played way more often.
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{Sorry, Place holder for future full length stuff so I don't get a 6 week ban)
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- Cranberries
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I know it's not the coolest, boardgame-iest app out there, but I have put so many hours into this game playing mostly friends. They are constantly rebalancing units, there is a strong, active user base and it feels like a good wargame with embedded rules so you can focus on your strategy. Honestly, this is as good or better than any future implementation of something like GEV. It also has a map editor and an AI solo campaign.
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- Black Barney
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- Black Barney
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The full campaign can take a really long time, so the missions may start to feel repetitive. However, I think that's a risk with almost any video game. I don't remember how much I paid for it, but it's been out for a while so it's probably relatively cheap now. Either way, I've more than gotten my value out of it.
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Talesworth adventures are good puzzle games with somewhat unique mechanics. I enjoyed the first a lot and ran out of steam in the second, which feels a little loosely structured.
Dream Quest is the only permanent fixture on every device I own. I’ll take a break for a few months and then get into trying to beat the game with samurai again. It combines my love of strategy card games with dungeon crawling in a way that no other game really does. It was good enough it got its designer hired by Blizzard who were all addicted to it.
Solitairica sort of scratched the card game Rpg fix for awhile but it gets very repetitive. Fun for the journey though.
Sentinels of the multiverse is a really good adaptation. Kinda fiddly though in a similar way as the physical version, you have to click every where to check the status of everything.
The pathfinder adventure game gets a qualified recommendation. It’s much nicer than doing all that shuffling yourself and has some nice quality of life stuff...but also has bugs that never really get squashed, or get replaced by new bugs. Still, overall a worthy adaptation.
Alto’s adventures is a very chill, pretty, endless 2d snowboarder.
I loved the room 1 and 2, nice puzzle boxes with great graphics and atmosphere. For some reason I didn't like Room 3 as much.
Can’t stop is a nice version of the board game, good for a few minutes fun.
Of the 3 “go” games, Lara Croft Go is my favorite. Great character to the animations and pleasant puzzling.
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As far as board game apps, specifically for iPad, I think Eclipse is one of the best. I still fire that up now and then.
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I personally prefer Magic Duels to Hearthstone. I find it really hard to get into Hearthstone at this point because I didn't keep up with the meta, and it feels a very different game now from the one I played 2 or 3 years ago. Magic is still Magic, though. Yet both sort of require deep commitment because deck-building.
I don't like Don't Starve, for one reason - you need to tap on a tree for each swing of the axe. You need about 5 swings to down a tree, then tap again to pick up each branch from the ground. And then move to another tree and repeat the process. All of this tapping could have been automated, because the game is really not about tapping, but making decisions. Unfortunately, it gives me the same feeling of futility as when playing a freemium.
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- hotseatgames
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