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GORECHOSEN
- Michael Barnes
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www.belloflostsouls.net/2016/06/gorechos...ewest-boardgame.html
They also just put out a flyer combat game, Stormcloud Attack, but it actually is too expensive...$100 per two model set. The models are awesome and the sets are a value, but to have enough to for 4 to play it would be $200.
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Think your painting can keep up with the releases?
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- metalface13
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- SuperflyPete
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I love the idea of Stormcloud Attack and with Brexit killing the £ perhaps it's not that bad a price. Especially if the preorder charges hit when you order vs when it ships
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- Cranberries
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- Space Ghost
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- Michael Barnes
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Every single one of these games hasn't necessarily blown me away with innovative design or with fresh concepts...but they have with how back to basics they are. Movin' and shootin' for the most part but with a couple of super chromed out twists.
Silver Tower is the crown jewel and it is the most complicated (but it's not). It is the best dungeoncrawl on the market. Calth is the game you wish you were playing every time in the past 20 years and wished that GW - not FFG - would make an actual 40k board game. Execution Force with its one scenario (boo fucking hoo) is one of the coolest co-ops ever made, it's basically Metal Gear Solid. Deathwatch: Overkill is a straight up Dirty Dozen style bloodbath- no cover, endless bad guys, hard ass characters. Lost Patrol has brilliant scouting rules (for scouts) and a super tough mission that you can play through in 20 minutes.
But here's the deal. All of these frankly outstanding games are going to get short shrift from board gamers because of the price, because they don't understand the miniatures aspect, because they have an axe to grind with GW, because of the more focused content, because of the "awesome first" design, because of GW's sometimes tone deaf marketing policies, whatever.
Which is a shame because I will tell you straight away that I would rather spend $150 on Calth and be blown away by it from the gameplay to the modeling to the graphic design to spend half that on a lesser game by a lesser company. The models make every miniature FFG has ever done look like a joke. Unlike every other game I own, I actually care about the fluff. I look at them on my shelf and they are like the "special" games now.
But yeah, if you came into games in the FFG/CMON era...I think some of the power of these games is diminished. They are truly old fashioned. And I hope they keep doing it.
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- Michael Barnes
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There is also Imperial Renegade, which is actually a Titan v. TItan standalone game too.
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After you're done painting and playing stormcloud, Imperial renegade, execution force, deathwatch, etc...
...you're well on your way to owning a 40k army.
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For myself, I made my bed in Shadows of Brimstone, bad minis and all, and I'm going to lie in it. I see the appeal in the new GW games, but I'm not going to dismiss people who balk at the prices as "not getting it." The comment about lesser games really hits home though- I probably have enough $10-$15 wastes of money in the closet that I could have just bought one (or two, or three) of these boondoggles instead. I'd love to play them, but not going to gamble over $100 to find out.
All this is from someone with four 40K armies, two WHFB, three Blood Bowl teams, and I forget even what else (Dark Future!), back in England.
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- Michael Barnes
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And I do absolutely think that the quantity over quality, über consumer board gamer brigades don't get it. They are accustomed to a sense of value where a $100 box with 100 bubblegum machine quality figures and 25 scenarios that are really pretty interchangeable is "great". So they don't get that something like Execution Force, where you get 5 REALLY awesome figures _that alone cost more than the full package_ on top of 20 or so Cultists/CSMs AND a really good game is not "overpriced"- at least in comparison to the values of the constituent parts.
To someone that enjoys the modelling and painting, the extra expense buys you A LOT more quality...and having recently painted a lot of miniatures, I can say with experience that difference between a GW miniature- and I'm sure those from other makers- and a FFG miniature is night and day. It's just that board gamers have gotten used to the bubblegum machine figures as a standard.
So I see the complaints on BGG and it is pretty clear that some folks don't get it...I'm not going to defend GW's marketing or its pricing ($15 bags of actual dirt), but based on their pricing their box games are all huge values. Even the Stormcloud Attack boxes save you like $35-$40 off of buying them separately AND you get a game with it.
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Before we even get to the painting...the effort to assemble the playing pieces could be seen as the barrier to entry (on top of the cost).
Heck, until this new era of GW many here poo-pooed the idea of ever assembling or painting a model again.
However, some of us see the modelling as a feature not a bug.
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- metalface13
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Michael Barnes wrote: but based on their pricing their box games are all huge values. Even the Stormcloud Attack boxes save you like $35-$40 off of buying them separately AND you get a game with it.
"These games are fantastic value for money compared to usual GW gouging prices" isn't the ringing endorsement you're presenting it as. And the hobby/chore aspect/debate is already covered- no need to restate it, we got it the first time. Other people don't necessarily share your interests and might see you as just extolling the God-Emperor's new clothes to the unwashed hordes of BGG plebs. You're not buying some artisinal, curated hand-crafted board gaming artifact. You're buying a slightly different box of die-cut cardboard and plastic and claiming some sense of superiority about how astute your waste of money is versus someone else's waste of money.
My Zombicide Rue Morgue box is full of game. The minis are fine for the job they do. I spent 10 years fussing over Citadel/GW miniatures and that's not a hobby I want to pursue any more, and as such, those better moulds of plastic offer no added value to me. The games I loved most from GW were Dark Future and Gorkamorka; both with strong (either built in, or eventually via White Dwarf supplements) campaign narrative potential*, something that Brimstone hits the mark dead centre, for me. Quality of figures totally a non-issue.
I don't know, I don't really care enough to argue about it.
* along with almost endless scope for kit-bashing, the only real part of the hobby aspect I truly enjoyed.
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