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40K "Build and Paint" sers

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22 Sep 2016 21:39 #234816 by Michael Barnes
Seriously GW, WTF...

icv2.com/articles/news/view/35580/games-...-new-line-intro-sets

They develop, market and start this Battle for Vedros thing and it almost doesn't exist. And now they are doing ANOTHER intro line, Build and Paint. Which duplicates some of the Vedros stuff, but not all, and does not have ANY rules included.

In some ways it looks like what Vedros should have been, but in others it is a step down (especially not having rules). Each of these kits comes with glue, a starter brush and a couple of paints. I like that.

I'll probably get a couple of these sets because they do complement the Vedros stuff well, like the Land Speeder and the heavy assault squad. It says that some of them come with "scenery pieces", which may be worthwhile.

But then again, virtually everything in Vedros (aka Black Reach) turns up in these boxes too. Like the one with the Warboss. And some of the kits are some TIRED ASS 20 year old designs like that War Trukk. I have the Vedros-boxed Wartrakk. My kids call it the three wheeled Jokemobile.

But the big kicker is that it says these will be in TRADE DISTRIBUTION. Not ad hoc, random boutique toy stores or whatever it is they were doing with Vedros. This means that they could actually show up at regular online shops.

So I dunno, I guess maybe this is a do-over.
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23 Sep 2016 00:09 #234829 by hotseatgames
Do you know anything about that Burning of Prospero game? I've got 14 models built so far for Calth. Almost enough to try the first scenario.

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23 Sep 2016 00:13 - 23 Sep 2016 00:14 #234830 by Michael Barnes
I think it will be the same system as Calth but with different cards and so forth, of course. It's Thousand Sons, Space Wolves and Adeptus Custodes (!). Possibly Sisters of Silence. I'm thinking it will be another $150 release, probably with at least one full tactical legion of both pre-Heresy/30k SM legions. Should be awesome.
Last edit: 23 Sep 2016 00:14 by Michael Barnes.

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23 Sep 2016 00:15 - 23 Sep 2016 00:18 #234831 by Sevej
Replied by Sevej on topic 40K "Build and Paint" sers
Burning of Prospero should be like Calth. 30k marines, Space Wolves vs Thousand Sons. Distribution should be the same as Calth. Not sure if it would be different models.

Clearly the new lines is made by someone without vision. Duplicate models, few incentives to buy multiples, and wrong pictures.
Last edit: 23 Sep 2016 00:18 by Sevej.

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23 Sep 2016 00:28 - 23 Sep 2016 00:29 #234832 by barrowdown
The rumors I have seen for Burning of Prospero are pretty consistent on:

30 Tactical Marines in Mark III (2 half squads with Thousand Sons, 1 half squad with Wolves)
5 Terminators in Tartaros (Thousand Sons)
5 Custodes
1 Librarian/Sorcerer (Ahriman)
1 Leader of some kind (Wolves)
Last edit: 23 Sep 2016 00:29 by barrowdown.

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23 Sep 2016 07:38 #234842 by Mr. White
Are some of these new 40K releases really 'board games' though? Are Calth and Prospero not just 40k on a board? Seems like they could pump these sort of titles out forever with each being on a different conflict.

Are these using a non 40k ruleset, so not just like the old WFB scenario packs?




My son is _really_ into clone troopers and such. I know that 40k's space marines would be a very easy sell...
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23 Sep 2016 07:44 #234843 by Sevej
Replied by Sevej on topic 40K "Build and Paint" sers
I'd say they are real board games, not just 40k on a board. Alternating activation, radically different combat resolution and how dice have some sort of surge effect see to that.

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23 Sep 2016 08:37 #234846 by hotseatgames
I wonder if Calth would be playable with the units from Prospero, or if you'd even notice a difference.

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23 Sep 2016 10:06 #234869 by barrowdown

hotseatgames wrote: I wonder if Calth would be playable with the units from Prospero, or if you'd even notice a difference.


Thematically, the Tartaros terminator and Mark III tactical armor were probably present, but they would probably not have a huge impact within the game's rules. They might allow for a slightly different armament that might add some different offensive capabilities. If they add rules to make the legions themselves play differently (which the Thousand Sons and Wolves would likely have), that would mix it up.

Custodes were not present on Calth, however they would probably add a completely different dynamic to the game.

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23 Sep 2016 19:28 #234904 by Michael Barnes
The above is why the 40k fluff is so damn good...shit is like real history. It's really amazing how much effort they put into making this stuff consistent.

There hasn't been any mention of rules for Battle for Prospero- I'm kind of just assuming that it's going to be close to Calth (which is a great thing) but I would expect there to be some differences, now that I think about it. Calth is specifically about these subterranean engagements, Prospero will be different.

I think it feels like 40k in the right ways, but it still very much a board game first and foremost. And as far as these kinds of games go- simpler, tactical skirmish games- it's one of the better ones. The rules are REALLY clean, very minimal actually. With just the right amount of complexity added by the cards and wargear choices.

I'd think that any kid of reading age would be able to grasp it.

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