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Core Space chat

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13 Nov 2021 12:07 - 13 Nov 2021 12:10 #327922 by charlest
Replied by charlest on topic Core Space chat
My current campaign is solo and I have no one to share war stories with. So I'm sharing here.

I finished up the third scenario in Black Star Rising. This expansion comes with three linked scenarios that all form a larger narrative where you're trying to sabotage a corporation developing technology that splices human DNA with the setting's robot antagonist Purge.

I succeeded, despite an extremely difficult situation. This scenario has Purge and company employees out to get you, while you deliver and arm a bomb in the enemy station. Once armed, you have five turns to return to your ship and exfil.

Alecia, my techie who planted the bomb, was cut off. A ton of Purge randomly dropped in between her and the exit, including an Assassin and the strongest base game Purge, a Live One. I ended up trying to take a detour and hoof it around the long way.

Meanwhile, my crew freed a prisoner on the map who then joined my team. While this prisoner was trying to scrounge up equipment, my captain and veteran Chit were holding off Purge and workers, minding the doorway to my ship.

Luckily, the company workers prioritize disarming the bomb so their toughest dude, a huge alien guy, started making his way towards the device. This ran him right into that cluster of Purge. He took down the assassin and a harvester and really formed a bulkhead separating their flow from me. Some stragglers were coming towards me from other entry points, but they were easily dealt with.

Unfortunately, time was running out. I had to abandon Alecia on the map because we were out of time and the bomb was going to explode.

Normally when you leave a crew member behind (typically because they are KO'd), you either have to run a follow up extraction mission which gives your extracted people a momentary breather before heading back in with a map that's in a similar game state, or you roll on one of two charts.

The first is a teleporter which has some funky results. It's a little more unpredictable and wild and I rarely use it. A roll of a one results in the crew member permanently dying.

The other chart is basically them trying to escape. The results vary from being apprehended by the security forces and paying bail, the person being taken by the Purge and experimented on, or them being delayed and missing your next mission.

With this scenario you have to extract using the teleporter, basically representing you beaming them off the ship just as it's blowing.

I rolled a two. Alecia arrived back on my ship, but she was physically changed. I had to shuffle the spare trader boards and select a new crew member randomly. This was Alecia's new body. She retains her experience (Career Points in the game) and equipment, but I can rejigger her skills and it of course affects her base stats like health and native abilities. I drew Ellen, which means her health dropped by one and her passive skill switched.

I enjoyed these three missions immensely in Black Star Rising. Opening up Wanted Dead or Alive now which is one of the expansions I've most anticipated (Bounty Hunters are introduced). I believe Bounty Hunters were first conceived for the new First Born stuff, but this expansion brings them into regular Core Space.

Also, the three missions in Black Star Rising are solo/coop centered. A standard Core Space mission works for solo I'd say 75% of the time (although I often find myself wanting to make sure Gangers/Security enter play to spice up the environment in absence of another player), with the other 25% working a little better if you run a competing crew and just make obvious best decisions for them.

But these solo focused missions are great. Bodes well for First Born.
Last edit: 13 Nov 2021 12:10 by charlest.
The following user(s) said Thank You: Gary Sax, ChristopherMD, Msample, hotseatgames, sornars, n815e, John Myers01

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13 Nov 2021 17:35 #327928 by hotseatgames
Replied by hotseatgames on topic Core Space chat
I got out the Core Space rule book today and will be re-reading it. It's time to get back in.
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13 Nov 2021 18:29 #327935 by Gary Sax
Replied by Gary Sax on topic Core Space chat
Thanks charlest, I like reading them!
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