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Netrunner (and LCGs)
Mr. White wrote: Pure curioisty, but how does the netrunner draft work? I was at a store tonight and they had draft starters (supposedly you can start a draft runner and Corp deck with one of these) and draft runner and Corp decks.
Can you only do drafts with these packs? Can't get a draft starter and use the card from the core for the rest?
Finally, does the core have enough cards for my son and I to each have a runner deck and a Corp deck (4 decks)?
I'll be honest, I have no idea how these draft starter packs work within the context of an LCG.
No, pretty sure you cannot have 4 decks built and sitting on the table at the same time with the content of the core set. You can build a deck for all the runner/corp factions within, but there isn't enough of the neutral cards to go around. You could just keep the decks partially constructed, though.
What the hell am I gonna do with all these other cards though? Unloading a large netrunner collection seems like a huge loss, as there isn't too much interest in here nationally and the people that are already have every card.... Guess It's a large storage container next apart from the baseset. Guess I can make a huge draft cube. But I'd rather draft Magic:tg all day every day.
Typically, FFG is going about rotation in close to the least understandable way imaginable. The physical Core 2.0 product won't be released in time for Worlds in the first week of November, but card legality will operate as though it was.
Android:Netrunner was a standout. I put gaming down for a few years again, and now coming back to it I think. Now I see that Core 2.0 is out. So a few questions for those who play and/or are in the know:
1. Is this game's fan-base growing or shrinking? I only ever played the original 2012 core, and only as a kitchen table game. 2. If I want to introduce new players to play with, they'd be getting Core 2 I presume. Is it better/easier to get the new Core for myself, or can I easily/economically adjust my old core by picking up expansions and removing the obsolete cards from the original core?
3. Is the game as it stands today as fun as it was when re-released in 2012?
2. You can't get a revised core at all right now (I think they come back in stock next month). It's probably going to be easier to buy a revised core when it's available again than to acquire the pieces from the first two cycles that are in the revised core to turn an old core into the revised. If you're going to buy multiple revised cores, it may very well end up cheaper to just buy someone's old collection.
3. Yes. It's still great. The flexibility in deck creation (though not necessarily in competitive play) is stronger than ever.