This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.
Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;
The stations are a red herring. You're not obliged to use them so it's a total non-issue. I don't use the stations in TTR: Europe, I don't use the depots and warehouses from Europa 1912.
I couldn't give two tugs of a dead dog's cock what "most folks on BGG" have to say about it, to be honest.
I think this was 5 to 1 in favor of TtR: Europe. Pretty much a bust in attendance, but this 'dome does contain one of the three biggest laugh out lout moments for me on the Fort this year due to this gem from Jem (ha!):
"I couldn't give two tugs of a dead dog's cock what "most folks on BGG" have to say about it, to be honest."
At any rate, it looks like Europe is your TtR winner.
The stations are most useful in a two-player game against someone who is all about the block. A valid strategy, but just boring as hell to play. For more players they become incidental, and it costs you points (and a turn) to use them. As often as not you find ways to work around using them.
USA. I like being able to actually block people. And I prefer all the TTR maps that don't have tunnels. USA works good with all player counts, including 2 player which is really boring on Europe.
Although almost all of my plays with USA have been with 1910 expansion. It's beyond me why they haven't just rolled the 1910 expansion into the base game yet, since it's essentially a "patch" for the base game moreso than an expansion, and makes the game much better.