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This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.
Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;
Two games enter! One game leaves!
CO-TRASH-DOME!!! Robinson Crusoe vs Eldritch Horror!
Both are pretty involving co-op games, with RC being more characterful and EH being more streamlined.
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I was never a huge Arkham fan, but EH is slick and fun.
I'd rather watch the Swiss Family Robinson movie from Disney than play RC again. The movie has ostriches and TECHNICOLOR. Also according to imdb the water surrounding the isle is magical:
When Mrs. Robinson is swinging onto the raft, she's dumped into the ocean and soaked. In the next shot her hair is perfectly dry.
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Vote: Robinson Crusoe
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- SuperflyPete
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I still own it, I 'm trapped in an abusive relationship with it, telling myself that maybe next time it won't betray me.
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Eldritch does some cool things with spells and conditions and tries to tie the narrative with the featured GOO, but it isn't as fun as Arkham.
Robinson has a pretty fresh theme comparatively.
JEM wrote: Question. I had a game of Eldritch Horror where I had literally no choices to make for 40 minutes due to being detained, then cursed, then lost in time and space (and immediately lost again upon return due to a card event) just using my time to crank the game's engine along. No game should ever make someone feel so utterly shite for sitting down at it. Win or lose, "miss a turn" mechanics can go fuck themselves.
Shit like that could also happen in Arkham, although 40 minutes? Not unless you were playing with 8. But then with so many people around the table you'd probably pay less attention to the game than to shooting the shit.
Also Eldritch has that stupid stupid mechanic where the game can cancel player progression. Kind of like the "move 3 spaces, stumble back 2 spaces" of Mansions of Madness fame. These just suck, period, major design flaw IMO.
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Columbob wrote:
JEM wrote: Question. I had a game of Eldritch Horror where I had literally no choices to make for 40 minutes due to being detained, then cursed, then lost in time and space (and immediately lost again upon return due to a card event) just using my time to crank the game's engine along. No game should ever make someone feel so utterly shite for sitting down at it. Win or lose, "miss a turn" mechanics can go fuck themselves.
Shit like that could also happen in Arkham, although 40 minutes? Not unless you were playing with 8. But then with so many people around the table you'd probably pay less attention to the game than to shooting the shit.
Also Eldritch has that stupid stupid mechanic where the game can cancel player progression. Kind of like the "move 3 spaces, stumble back 2 spaces" of Mansions of Madness fame. These just suck, period, major design flaw IMO.
I haven't played Eldritch Horror yet, but I keep hearing very mixed things about it, and the overall gist is that the people who tend to like it are often people who don't like Arkham Horror. Since I am a huge fan of Arkham Horror and definitely not a fan of Mansions of Madness (especially for the problem mentioned above), I can't support EH in this dome.
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On one hand there is an extremely solid system that is very efficient and through the mechanics a very rich narrative is created. It is also a system that is highly adaptable to many story arcs.
On the other is a game that is very rich in their setting but the narrative comes not from the mechanics but from the character art and story text. It tells a less cohesive story but provides a better pulp like adventure.
Mechanics I'd go with Robinson
Artwork/Presentation I'd go with Eldritch
Overall game experience I think it is tied
In the end I'm going with Eldritch for the simple fact that when I play Eldritch I'm not thinking about mechanics, not thinking about what processes are coming up or calculating odds. With Robinson the mechanics stay a bit in the forefront and never really fade into the background.
Shellhead - From what I gather, you wouldn't like Eldritch. Espeically if you're happy with Arkham. I like it because it isn't Arkham and I think you won't like it because it isn't Arkham.
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JEM wrote: There were two of us. I effectively missed five turns, and there was a lot of book keeping with mythos effects, monsters etc. We don't rush through story driven games, but it was still too much.
Just to clarify, you were playing Eldritch Horror, not Arkham Horror, right? I've played several games of Eldritch now and the book keeping is vastly reduced compared to Arkham. In fact, I don't recall ever having to keep up with monster or mythos book keeping in Eldritch other than applying Reckoning effects when they trigger.
Vote: Eldritch Horror
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I just have lots of fun with this. It feels like a grand adventure set withing the Call of Cthulhu universe. They just got everything right with this one.
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I've never played Eldritch Horror, but my one bad experience with Arkham Horror told me I probably don't need to. I've read many raves from you guys about the improvements to EH, but I am very wary of trying that style again.
Crusoe, on the other hand, is fantastic. It's very engaging, wildly variable, and narratively inviting. A beautiful design.
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Green Lantern wrote: Just to clarify, you were playing Eldritch Horror, not Arkham Horror, right?
Top bants.
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