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This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.
Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;
Two games enter! One game leaves!
TRASHDOME! PICK UP AND DELIVERY (sorta)
WELCOME TO TRASHDOME!
My original title wouldn't fit in the subject line, but we're gonna have a three way battle. I think all three of these games will match up well against one another.
MERCHANT OF VENUS
vs
FIREFLY
vs
MERCHANTS AND MARAUDERS
Three games enter the Trashdome...only one can survive. Will it be the wily old veteran, the new kid on the block, or the self proclaimed greatest pirate game of all time? Vote for the best!
There is only one rule:
Three games enter! Only one game leaves!
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I still haven't played Firefly but I am very curious about it. It sounds like a blast but I have a hard time imagining it beating Merchants and Marauders, even though I love the show.. so I'll leave my reasonably ignorant vote right there.
Vote: Merchants and Marauders
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- ChristopherMD
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- Road Warrior
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I'm voting for the only one I've played, but I suspect I'd vote for it anyways. I own Marauders, but have never gotten it to the table. Due at least partly to getting Firefly to the table on those days instead.
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This isn't much of a fight at all.
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- Sagrilarus
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- D20
- Pull the Goalie
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I'm going to have to go with Merchants of Venus, for consistency of play and easier rules to remember and teach. I've had games Firefly and Merchants and Marauders where the game kind of got stuck in a kind of a checkmate due to the Reavers or Ships.
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Think M&M kinda sucks.
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Merchants and Marauders gets my vote, but MoV is also great (and shares some or the economics system) and I suspect I'd like Firefly as well. MoM has a bit more stuff going on than MoV however, what with rumors, piracy, raids, storms, war, wanted status, saving or drowning the guv'nor's daughter, etc.
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Merchants of Venus is the best classic pick up and deliver of these. Probably the cleanest ruleset and best if you are into the economic side of these things to go with a helping of adventure.
Firefly has the best feeling of building up and improving your crew/ship out of the three. Getting the right crew with the right gear for a job is great. It really needs the pirates and bounty hunters expansion to get that threat of attacking each other. The misbehave checks are almost too random and hard to plan for.
Merchants and marauders is probably the most open ended and best adventure. so many ways to get points, from being a merchant to going on little quests to being a pirate and hunting your fellow players down. While you do buy upgrades for the ships, they don't feel as substantial as the firefly crew upgrades. Nothing in the other two games comes close to the feeling of going up against a Man O War and winning though. I wish the warships and AI pirates were alittle more interactive.
Close, but I'll put my vote in for Firefly with the pirates and bounty hunters expansion.
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Merchants and Marauders I think does Pickup and Deliver better when you're a merchant. And I like that you can alter your course of action throughout the game. There's so much fluff and character to the game that it really is immersive. I just like that there are so many paths to take and so many options provided.
Merchants of Venus, I've owned longer than the other two and have played zero times. It just looks archaic vs the other games.
Firefly is good, but I don't think of it as pickup and deliver.
So my vote goes to Merchants and Marauders.
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I'm interested to know more about Merchants and Marauders, because I keep looking at it (pirates, yarr, etc) but haven't got an angle on how it plays.
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