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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
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This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.
Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;
Two games enter! One game leaves!
TRASHDOME! PICK UP AND DELIVERY (sorta)
JEM wrote: I played Firefly last night. I neither picked up, nor delivered anything. Except bounties. Maybe they count.
They count. You're picking up the bounty in one place then bringing them to wherever the card says to get paid.
MERCHANTS AND MARAUDERS
A game that should be in the honorable mention category is Return of the Heroes.
Gary Sax wrote: I am going to go apeshit if you guys vote Firefly as best pick up and deliver from this group. And I like and own Firefly, it's just a shitty, random pick up and deliver. Solid card flip adventure/narrative generator game though.
Yeah...some standoff results just don't make any sense...Ha!
Firefly - big fan of the series but was actually bored playing the game. It just seemed to drag and it really fell flat for me. Disappointing.
Merchants & Marauders - great theme, beautiful components, lots of fluff, and I love the ship combat mechanics.
Vote: Merchants & Marauders
I gotta toss my vote to MoV. Whether you're playing the AH or the FFG version you're playing an all time classic. It has a basic set of rules that are easy to internalize so you can focus on the game quickly. Plus it has that goofball sci-fi motif that I love. Trading "The Finest Dust" and "Designer Genes"...shit is golden.
I also dig how wide open the game is. There isn't any pressure on you to do any one thing. If you want to upgrade your ship...go ahead. If you just want to run around exploring...nothing will stop you. It feels like an adventure, but you still need to figure out how to exploit the galaxy and make money.
Plus with the recent FFG/SH reprint you get two games for the price of one. If you want a more strictly pick up and deliver game...you go with the Classic Ruleset. Though if you want something with a little more chrome and FFG tinkering then you have the that ruleset as a decent variant. Tons of bang for your buck. I think it was one of the best reprints they've ever done.
Edit - The only real knock I have on MoV is the setup time and the ridiculous amount of tokens you have to sort. I'm not one of these fancy gamers that has little tackles boxes with all the shit ready to go. It takes a solid 25 mins to get this game fully loaded and ready to play. Other than that though...I love it.
I enjoy Merchants and Marauders quite a bit too...very excited to see what that expansion brings. I've yet to play Fire Fly. My love for the show means I'm predisposed to loving it though. Really need to play that/buy that.