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This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.
Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;
Two games enter! One game leaves!
Trashdome - SW: Queens Gambit VS SW: Epic Duels
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- Deleted User 1
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But I vote for Queens Gambit!
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Don't get me wrong, EPIC DUELS is a cool, accessible, and pretty fun game...but compared to the accomplishment of QUEEN'S GAMBIT in terms of providing one of the biggest (literally) marriages of conceptual and executive theme ever in board gaming, EPIC DUELS just looks awfully small and minor.
And all this counts for jack shit when one of the two games comes up woefully short in the gameplay department. QG is a fantastic game the first few times you play. Oh sure, it's impressive how they managed to adapt the movie into a board game so well, but that's about all the game has going for it.
After the novelty's worn off, you'll quickly realize QG is one of the most on-rails board games in ever published. A player who's familiar with the game will play the same way every time, leaving the outcome of the game almost entirely up to the cards and dice. I'm not at all opposed to a heavy dose of random in a board game, but when a game's as random as QG, I want to at least have to pause for a second to decide which course of action is the best. That's not the case here; you're simply on auto-pilot from start to finish.
ED, on the other hand, is just about the apex beer & pretzels gaming. Conceptual theme's all well and good if you're a fucking board game nerd, but some of us like to play games with normal people. For this purpose, ED is an unqualified success. It's not just accessible because it's simple, but because the core mechanics are so close to those of traditional card games as well. That, coupled with the positional play of Chess, and an instantly familiar (though still fairly nerdy) theme, means ED is one of the few titles that really connects the dots between mainstream and hobby board gaming.
Vote: Epic Duels
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- metalface13
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We had a full set of people, with every character set taken up, divided into two teams (not according to factions either) and blasted away at each other. I'd love to have it in my collection but I'm not going to pay some eBay scalper $50 for it. Any word on that new Clone Wars edition?
And yeah, any theme could be applied to Epic Duels, Marvel Epic Duels anyone?
Vote: Epic Duels
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And yeah, any theme could be applied to Epic Duels, Marvel Epic Duels anyone?
Somebody created a custom content generator for Epic Duels:
epicduels.pbworks.com/Deck-Designer
And somebody else did decks for various characters from Gotham City.
games.groups.yahoo.com/group/epic_duels_batman/
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- Michael Barnes
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But you couldn't do that with QG.
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- metalface13
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You could do a whole deck of DESIGNING WOMEN versus THE GOLDEN GIRLS and it would be the same game.
But you couldn't do that with QG.
Now THAT would be an Epic Duel! Rose would totally kick ass and take names!
And you're right, you totally couldn't do that with Queen's Gambit, thereby showing it to be the lesser game.
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- Michael Barnes
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It's still a fun light combat game. But it isn't specifically STAR WARS. The fact that there's an official TRANSFORMERS version _and_ tons and tons of remakes and fan versions with different characteres really says a lot.
I'm sorry, but anybody that thinks that having a card that has Vader's picture on it that says "Darth Vader" on it and has a special power is "strong theme" is kidding themselves. That's like saying a card that has a "+1 sword" on it makes a game rich in narrative.
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- metalface13
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This is really what I was getting at with the whole executive versus conceptual theme idea. EPIC DUELS has zero conceptual theme. That doesn't mean it's bad, but it demonstrates that there is a difference when game mechanics are specific to theme and when the theme is simply an overlay. EPIC DUELS, whether the "themanistas" want to admit it or not, has a pasted-on theme.
It's still a fun light combat game. But it isn't specifically STAR WARS. The fact that there's an official TRANSFORMERS version _and_ tons and tons of remakes and fan versions with different characteres really says a lot.
I'm sorry, but anybody that thinks that having a card that has Vader's picture on it that says "Darth Vader" on it and has a special power is "strong theme" is kidding themselves. That's like saying a card that has a "+1 sword" on it makes a game rich in narrative.
I think there would be people out there who would say an adaptable game system that lets players create homebrew scenarios, characters and rules is better than a rigid system that lets you play out the same scenario over and over. It's similar to the scripted vs. unscripted argument (which Epic Duels is unscripted and Queen's Gambit does sound pretty scripted) by flexible vs. rigid gaming systems have yet to be debated.
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-Will
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This is really what I was getting at with the whole executive versus conceptual theme idea. EPIC DUELS has zero conceptual theme. That doesn't mean it's bad, but it demonstrates that there is a difference when game mechanics are specific to theme and when the theme is simply an overlay. EPIC DUELS, whether the "themanistas" want to admit it or not, has a pasted-on theme.
I completely agree with you here, but conceptual theme still needs to be backed up by fun gameplay, and QG doesn't deliver where it counts.
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Queens Gambit is awesome too. It is Epic Duels with layers of mechanics on top. Thematically the mechanics work well combining several minigames into one large slugfest.
However, Epic duels is going to hit the table 10 times more often and it never ceases to deliver fun. I vote ED.
Steve"StarWarsJunkie"Avery
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