Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

KK
Kevin Klemme
March 09, 2020
35176 2
Hot
KK
Kevin Klemme
January 27, 2020
20840 0
Hot
KK
Kevin Klemme
August 12, 2019
7430 0
Hot
O
oliverkinne
December 19, 2023
3986 0
Hot
O
oliverkinne
December 14, 2023
3509 0
Hot

Mycelia Board Game Review

Board Game Reviews
O
oliverkinne
December 12, 2023
2080 0
O
oliverkinne
December 07, 2023
2587 0

River Wild Board Game Review

Board Game Reviews
O
oliverkinne
December 05, 2023
2258 0
O
oliverkinne
November 30, 2023
2501 0
J
Jackwraith
November 29, 2023
3022 0
Hot
O
oliverkinne
November 28, 2023
1973 0
S
Spitfireixa
October 24, 2023
3699 0
Hot
O
oliverkinne
October 17, 2023
2627 0
O
oliverkinne
October 10, 2023
2463 0
O
oliverkinne
October 09, 2023
2295 0
O
oliverkinne
October 06, 2023
2511 0

Outback Crossing Review

Board Game Reviews
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

× WELCOME TO TRASHDOME!

This is part of a series of bloody matches to the death. Show support for your favorite game so it will do better in the fight. You can support it by writing why you think its the better game and more importantly by betting (i.e. voting for) it. Please make it clear for when I check the bets later. You have until Friday when I tally the bets and declare the winner. I will reserve my bet for any tie-breakers.

Although you should be familiar with both games, there is no rule that says you have to have played both of them. The only rule in Trashdome is this;

Two games enter! One game leaves!

Trashdome: Cyclades vs Mare Nostrum (closes July 3rd)

More
30 Jun 2011 14:37 #98818 by Stormcow
I dunno about Mare Nostrum. The game is incredibly militaristic, to the point where the trading and wonder-building almost feel like a red herring. Once your players realize that, it becomes the same as any old DoaM game. A little worse, even, because the central sea region makes it too easy for multiple players to gang up on the leader.

Please Log in or Create an account to join the conversation.

More
30 Jun 2011 16:02 #98824 by lj1983

MattDP wrote:

SuperflyTNT wrote: But, if you look at what you said, LJ, you need 4-6 people who understand the game really well to get it to be great.


Much as I hate to disagree with someone that voted for the winning game alongside me, he's wrong. That crash ending to Mare Nostrum will happen once, and once only, and 90% of the time it'll be the player controlling Egypt winning (appropriately enough) by building the pyramids. Once everyone has seen how easy it is to collect 13 tax cards they'll be watching Egypt like a hawk in future games to make sure it doesn't happen again. And in any case, that's how my first game of MN ended and it was still so jaw-droppingly brilliant that we set it up again right away for another game, in spite of it being 2am on a weeknight.

This is probably good time to pimp my review of MN:
fortressat.com/articles-boardgame-review...-mare-nostrum-review


just because a game scales well to lesser number of players, doesn't mean its better. sure, its a point in its favor.

as for the end-game, each time i've played, I have had new players (only a played a handful of times so far) so we do have to warn them about egypt and the pyramids, also have to warn them about not focusing to much on attacking one player. (usually explaining that rome's most obvious target is greece..but that greece is a great balancer against babylon/egypt in the east.)

I don't think you need to be an exper' on the game to have a great time with it. a small amount of coaching or experience will allow you to really enjoy it. The influence each role has on the game is alittle deeper and understanding that comes with playing a couple times. explaining to a new player how the master of commerce can greatly control the flow of resources can be difficult.

so far we've been playing with the "pyramids = 2 wonders" houserule, just to prevent the surprise ending.

Please Log in or Create an account to join the conversation.

More
30 Jun 2011 17:45 #98838 by dream spawn
Vote: Cyclades

Haven't played Mare Nostrum, but I know that I have really enjoyed the games that I have played of Cyclades.

Please Log in or Create an account to join the conversation.

More
01 Jul 2011 13:41 #98877 by seanmac31
Mare Nostrum is easily the more interesting and ambitious design.

Please Log in or Create an account to join the conversation.

More
01 Jul 2011 17:20 #98889 by Ken B.
VOTE: Cyclades

Has prettier bits, and plenty of great gameplay.

I'm not crazy about Mare Nostrum's shit-ton of set collection. Anyone bitching about bidding in Cyclades while giving the set collection a pass, well...

Please Log in or Create an account to join the conversation.

More
01 Jul 2011 17:39 #98890 by VonTush
VOTE: MN

Cyclades I've only played a handful of times and MN not at all, so my vote is one against Cyclades rather than for MN.

I just found Cyclades restrictive and gamey. It didn't have the freedom to do what I want I expect a DoaM game to have.

Please Log in or Create an account to join the conversation.

More
01 Jul 2011 19:57 #98897 by san il defanso
LvT, we play Mare Nostrum pretty regularly. We'll have to drag you across town sometime to partake.

Please Log in or Create an account to join the conversation.

More
02 Jul 2011 09:49 #98927 by jur
These days, apparently, it all has to be too close to call: 8 votes to 7 as it stands.

So your vote counts, guys!

Please Log in or Create an account to join the conversation.

More
03 Jul 2011 08:14 - 03 Jul 2011 08:49 #98959 by jur
And we're done here. MAre Nostrum wins 8 votes to 7 for Cyclades

Follow us to the
The American Civil War Free For All Trashdome
Last edit: 03 Jul 2011 08:49 by jur.

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.129 seconds