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Re: What BOARD GAME(s) have you been playing?
In a similar vein, I finally got in David Sirlin’s Codex. It’s an odd one, straddling the line between TCG and Dominion-style deckbuilder and offering a Warcraft III-type experience. You’re trying to get your opponent’s base down to zero health from 20 through unit and spell attacks. Those are the only standard things about it. Your three starting heroes determine your starting deck and upgrade choices. At the end of every turn you can effectively trash a card by turning it into a worker, you secretly add two upgraded cards to your deck from your titular codex and you discard your entire hand but draw the number of cards discarded plus two. You can burn out everything for a massive turn, but you better take a decisive lead then. You won’t have a full hand for three turns afterward. You also can’t build your best cards until you build the appropriate tech buildings. Very much has its own rhythm that I’m nowhere near understanding, but it’s intriguing enough for a few more tries.
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- hotseatgames
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1x THAT'S NOT A HAT. Amazing to watch nerds who hate hidden trackable information have fun with this despite their stated preferences. Literally all it is is hidden trackable information but it is so fun watching people screw up. Or then they claim it's something it's not, and you start doubting yourself. Then it's down a rabbit hole of uncertainty and you just forget everything you tried to memorize.
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- Cranberries
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- You can do this.
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Base game is insufficient. Recommendations are to add $120 worth of expansions.
This is not a $200 game.
—Sag
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I’m not sure what a $200 game is, anymore.
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I have three logged games, and I feel like there is still a lot of fun to be had with just the base game. I'd probably be content with another 10 plays, easily, without having to add expansion content.
Sag's comments about the base game being insufficient and the necessity of it being essentially a 200$ game were bore from a bad first play experience.
I'm sure his views have changed since then.
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- hotseatgames
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Roll dice gooder.
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- Sagrilarus
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hotseatgames wrote: I just have the base game, and while I've never played with any expansion content, I just don't think this is the kind of game that needs additional "strategy".
It does, however, benefit by adding some more ways to laugh at your opponents when they blow up in ever more ridiculous ways. (And of course, for them to laugh at you.)
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- Jackwraith
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charlest wrote: It's slightly more serious Magical Athlete.
Which is a fantastic game, so I'm not sure how this is a bad thing...?
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Jackwraith wrote:
charlest wrote: It's slightly more serious Magical Athlete.
Which is a fantastic game, so I'm not sure how this is a bad thing...?
It's not.
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The big news, however, is that my eldest came along. I wasn’t sure until it started whether I would let him play, but there were only four of us drafting and I knew three of us would be fine to play with him. He needed a lot of help in picking cards for his deck, (I had to work very hard to convince him that drafting Vader was the right choice) but he pretty much made all of his own play decisions. Lost his first match and got borderline when he realized it would happen but rallied. Won his next two. Call it an unqualified success. The long plan of having children to play games with is finally paying off.
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