- Posts: 12785
- Thank you received: 8528
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Please consider adding your quick impressions and your rating to the game entry in our Board Game Directory after you post your thoughts so others can find them!
Please start new threads in the appropriate category for mini-session reports, discussions of specific games or other discussion starting posts.
Re: What BOARD GAME(s) have you been playing?
Please Log in or Create an account to join the conversation.
On the other hand, is that what I want? It’s almost too fast. Ten turns is a long session, and you probably draw only as many cards of a 40-card deck. It’s more puzzle than game. You get the pieces you get and do your best. There’s no ebb and flow. It’s a mad dash from the jump to get the pieces into place.
I want it to be just a touch longer, to have highs and lows and swings of fortune. Ashes Rise of the Phoenixborn does that, but then I need to find time for deck building. There is a virtue to go from box to playing in five minutes.
Skytear Hordes fills a niche.
Please Log in or Create an account to join the conversation.
After some upgrades we were ready to jump into our first fight with a crystal monster. Very different than our other fights. We had to play a lot more defensively than we had been.
Still really loving this game. Hope to get it to the table again this Friday.
It’s mashup of Monster hunter and marvel champions continues to deliver for me.
Please Log in or Create an account to join the conversation.
Maria- Austria went west and rushed for a quick victory against France leaving Prussia (me) free to conquer Silesia. They were dangerously close to winning and poor France was getting battered out of the game but I ended up pushing through with a massive hand advantage to crush Austria and win in 1742. I’m not sure how much the chrome Maria adds to Friedrich’s chassis is worth. It seems slightly over complex for what it is but it was enjoyable and warrants more play. It seems maintaining the balance between factions requires some subtlety that was not on display during our game.
Tigris & Euphrates - Always a classic and Knizia at his best. Taught a new player who picked it up reasonably quickly. I was rushing to an early end game with a treasure advantage but a few catastrophes slowed me down and drew the game out. I ended up winning on tie breaks but it was a good and close game.
Bites - I would encourage everyone to run out and get a copy of this. It’s an absolutely beautiful production that can be enjoyed by heavy economic gamers and (I suspect) families/kids in about 20-45 minutes.
It’s fundamentally a stock game but uses a cute theme of ants stealing food from a picnic that totally works without any of the alienating economic language. The variable scoring cards can really shake up the game and I think it should be better known. I cannot emphasise how beautiful this looks on the table with its little cardboard food pieces. I over invested in apples and ended up losing to the grape and wine crowd.
LLAMA - Not Knizia’s finest but I enjoy this game despite it being totally silly and sometimes feeling pointless. I think there’s more game there than most people want to acknowledge but not enough for me to passionately defend it.
High Society - This is amongst Knizia's best. It's a perfect filler auction game. My only consideration would be is if playing this three or four times is worth the same as finding another 30 minutes to play another one of his auction games instead.
Please Log in or Create an account to join the conversation.
Had the house to myself for a few days and went through Oath and Stationfall kind-of playing against myself, kind of rules-rehearsing, just creating chaotic situations to cover as many edgy rules cases as possible. Had an absolute blast and feel confident to teach them (again). A group is on the horizon, so this is actually going to happen come fall.
On a personal side note: I made a point of going to open game nights and sessions to try and find other gamers I want to play serious stuff with and did find one person. That was hard work. We gamers are the worst hobby, period. The better and more interesting the games are, the less time I want to spend with the people enjoying them. What the hell is wrong. Some of these people don't wash. And about 25% are just psychos?
I'm more than ever convinced it's better, easier and more fun to just ask people I already like to try out a game.
Please Log in or Create an account to join the conversation.
It has all the stuff I want in a mid to heavy weight euro. Unique and random starting powers. Other powers bough from a slate of options. A theme that is a more than lightly pasted on.
Please Log in or Create an account to join the conversation.
rpggeek.com/geeklist/339787/kevincon-2024
Once again, Sag didn't send Buffy. (He is still forgiven.)
Please Log in or Create an account to join the conversation.
dysjunct wrote: Had our 3rd annual meetup with friends far and wide:
rpggeek.com/geeklist/339787/kevincon-2024
Once again, Sag didn't send Buffy. (He is still forgiven.)
I'll give him a stern kicking for you. You shouldn't be so easy on him.
Random thought: why is your geeklist on RPGG?
Please Log in or Create an account to join the conversation.
You can replace "rpg" with "boardgame" in the link and it will go there just as well.
Please Log in or Create an account to join the conversation.
- Amontillado
-
- Offline
- D6
-
- Game Skank
- Posts: 367
- Thank you received: 79
My grandpappy was right: People are pigs.
Please Log in or Create an account to join the conversation.
Had a game day with my buddy Friday and we got three games in. One co-op play of The Great Wall in which I was surprised that I think I like the head to head version a lot more. Less room to dive into the engine building side of the game in co-op. Still enjoyed it. But it fails the do I really want to play this over Spirit Island test for me.
We also got two more hunts in Primal the Awakening played. We are in the back third of the campaign now and just hit the top tier of gear when we stopped for the night. I decided to take my hunter in a completely new direction over pure Agro I had been running. Now I am playing hard into discard. No idea if I’ll need to retool after our next fight. But I’m excited to find out. This is still an awesome game. Hope to get more in Friday.
Please Log in or Create an account to join the conversation.
It's...weird. There is simultaneously a lot to do, but not enough either. There are loads of status effects that run the standard gamut of stun, slow, poison, swiftness, etc., but they only last until the end of the round so their impact is real brief. All of your abilities are very strict in terms of range and how much damage they do. I had one creature that would deal damage to everything in forest tiles, which was only four total tiles on the board. They had a way to drag foes into a forest but once that's on cooldown, they mostly sat there. Maybe if I had other creatures that synergized... It's much more simplistic than it first appears. The health of your creatures only goes from two to five, so even an attack that deals more than one damage is huge. It feels like a MOBA in the sense that a lot of the strategy lies in the team-building as advanced play has bans and alternating picks like said MOBAs.
I don't know, the production is great, there's loads of content in terms of creatures, arenas, and alternate modes, and set up/clean up are really fast. It feels like you have plenty of options early, but towards the middle and end once creatures are situated around the catapults and abilities are on cooldown, it feels like working through the motions. I don't dislike the game, but I am questioning it's long-term place in my collection.
Please Log in or Create an account to join the conversation.
- Cranberries
-
- Offline
- D10
-
- You can do this.
- Posts: 3160
- Thank you received: 2505
x.com/colewehrle/status/1819562870696210903
It may be this: "
Long Description:
"John Company Second Edition" from Wehrlegig Games, broadened the scope of the original, to become one of the most poignant reflections on the means and motivations of colonial expansion in the 18th and 19th Century, using the family as a lens. With The Company Archives, Non-Breaking Space, designer of GMT Games "Cross Bronx Expressway", digs deeper into the game’s argument through an RPG experience layered on top of the boardgame play. Join Non-Breaking Space as they GM a session of "The Company Archives" with Cole, Drew and a table of Wehrlegig friends, live during Gen Con 2024. Watch the history come alive in new ways through this epic actual play."
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
I also got in another two hunts in Primal the Awakening. We have hit the top of the gear curve but not all the deck cards we will unlock. Join us for this session was a friend so I asked him what hunter he wanted and now was the reply. So I built a controlling big hit deck from the gear options we had available. I also made a huge build change n my dual blade build to at played into discarding cards. This is a pretty big departure from the pure Agro damage I had been running. Our great hammer hunter just refined his prior build. Big hits some tanking and decent control. We decided to branch out into a new element and chose feather for our hunt. It started out normal enough. The monster would penalize us for not moving by putting cards into our deck that would prevent us from moving when drawn. Then half way into the fight we were introduced to a new wrinkle. We had to have a certain color of card in our collective hands at various counts when triggers would happen or the monster would flee and we would lose. This required us to play very differently than we normally would and made the game a different challenge. We won in the end and proceeded to our next hunt. We continued a quest chain we had been working and fought a monster we had hunted earlier in the game. It was much harder this time. It added tokens that canceled attack damage. This was a giant challenge as 2 of the 3 hunters were big hitters and I had altered my deck and trimmed attacks from it. In Primal your weapon dictates deck composition. In addition to blocking attacks the monster also had flat damage reduction. It was the hardest hunt we have had to date. Real cracker of a fight. It may be a while till we get back to this.
Then last night I got the chance to play The Bad Kharmas. For those unfamiliar with it it’s on the Teburu electronic boardgame system. It’s pretty wild and not cheap. This is a boss battler where you fight an app controlled monster. Your actions are picked on screen. The board detects where things are and what is rolled on the dice. And then things happen. It’s pretty interesting. It allows for some more complicated actions than you would see in comparative games like Aeon Tresspass or Kingdom Death Monster. I really enjoy boss battlers and I enjoyed this too. It has me considering getting the system. The second game due out for it is Vampire the Masquerade:Milan Uprising. I love the world of darkness so that’s really what caught my eye about the system. It’s a little finicky, which is to be expected when it’s the bleeding edge of something. I saw a few boardgame YouTubers did unboxing videos but no playthroughts with the released product so I am real happy I got to play with it.
Please Log in or Create an account to join the conversation.