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Re: What BOARD GAME(s) have you been playing?
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- hotseatgames
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- D12
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- Posts: 26
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It was fine. Good enough we'll give it a try to see how it goes. My friend is a big kickstarter and he wants to get it played. We have just finished all 3 Imperial Assault campaigns from the FFG app so trying something else for a change. IA was such a great time. I highly recommend it.
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- hotseatgames
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- D12
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Some component comments: The cards are very nice. Good stock, glossy. The minis are a mystery... why did they choose to make people assemble them from sprues? Most of them are not so complex to require such a move. At any rate, they are fine, but nowhere near the quality you would expect when faced with sprues.
The boards themselves are nice.
The game's chief mechanic is managing a deck of cards that acts like the team's resources. Time, ammo, etc. You peel cards off this deck to attack, or sometimes game effects make you take cards from the deck. Certain actions can restore cards, and you will need it. Many times we found ourselves forced to Rest just so we could have enough cards to use the flamethrower or the smart gun. Speaking of which... based on one mission, NEVER play without a flamethrower. That weapon kicks much xeno ass.
We rescued Newt pretty handily, but the extraction process is where things go wrong in mission 1. One of the xeno spawn points is right by the exit, and we were constantly delayed in order to clear out aliens. Eventually we got everyone out safely. My opinion after one game is that this is a fine game, it will not change the world, but I'm happy to play it again.
Next we did a 2 player game of Worms: The board game, which I got from Kickstarter. This game is a lot of fun, I have yet to play with more than 2. It is absolutely a "more the merrier" game. It plays up to 6. My friend won after I threw a cluster bomb that killed literally every worm on the board other than one, which was his. Good stuff.
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- Jackwraith
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- Ninja
- Maim! Kill! Burn!
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hotseatgames wrote: Speaking of which... based on one mission, NEVER play without a flamethrower. That weapon kicks much xeno ass.
Memories of Space Hulk...
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- Sagrilarus
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- D20
- Pull the Goalie
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Just a great guy. Super easy-going and patiently answered my several hundred questions about designing the game that you have deep inside you trying to get out.
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Sagrilarus wrote: Sat down with Dave Townsend, the designer of Wings For The Baron, and played a game. This was second publish, the Victory Point Games edition, but he had a copy of the original edition, and that was cool to look at too.
Just a great guy. Super easy-going and patiently answered my several hundred questions about designing the game that you have deep inside you trying to get out.
Sag buried the lead here, but we did a recording for the show with Dave. I expect it to drop in January as an early episode in Season 3.
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