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What BOARD GAME(s) have you been playing?
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- san il defanso
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- ENDUT! HOCH HECH!
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- Legomancer
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- Dave Lartigue
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The hosts and I played Cthulhu Fluxx. I hadn't played Fluxx before. It was fast-moving, thinly-themed chaos of a filler game. The host dude enjoyed it, but his girlfriend and I were impatient to finish the game ASAP as three more people showed up. Shortly after we went through the whole deck and shuffled, I lucked into a winning combination of cards, and played them without immediately realizing that I had won. I played a new victory condition, and it just happened that I already had one of the needed cards in play and then played the other one. I don't like Fluxx, and the Cthulhu theme didn't really matter.
With six, we played Betrayal at House on the Hill. One player was completely not interested because she didn't have fun the other time she played it. Meanwhile, the host wanted to pressure her into playing and also wanted to break the shrink wrap on the Widow's Walk expansion and put that in the mix. (The host is a long-term role-player who got into boardgames several years ago, and tends to buy the popular modern AT games that they talk about more at BGG.) The host's girlfriend brokered a compromise where the other woman would play if we left out the expansion.
Game goes on a longer than usual, so we get a fairly big house before the haunting starts. We managed to get a scenario that I haven't played before (Madman/Servants Quarters), where the whole house has been carried away by a giant bird the size of a 747. There are six of us and only 3 parachutes (wtf parachutes in this house). The two ladies are on the second floor, and they both quickly find 2 of the 3 parachutes. That left the other four of us fighting over the remaining parachute on the first floor. It was a long die-rolling contest, because most of us had the same Might and Knowledge, the two stats that could be used to take a chute away from another player. Also, three of the players had a Speed of 3 or 4, which meant that even if they managed to hold onto to the chute after the other three players try to take it, they could only move one room towards an exit from the house. I had a Speed of 7, so when I finally managed to hang on to the chute for a whole turn, I was able to get to the exit. Better still, I made the Sanity roll to jump on the first try and got away safely.
The host mentioned Buffy the Vampire Slayer, and people wanted to play. He had the modern Buffy game and I brought the original, so we broke into two four-player games. By coincidence, both tables ended up playing season three (the Mayor), and I just finished binge-watching that season a few days ago. Our table had a surprisingly bloodless game. Willow managed to find the Box and destroy it with the proper spell shortly before Faith would have likely killed her. In fact, nobody got killed except the Mayor, and then only because we destroyed the Box. I think the whole game ended on turn four or maybe five. The other group took a lot longer, but eventually also defeated the Mayor.
Our same group of four played Pandemic Cthulhu. I like Lovecraft Country, and this board had all four towns (Arkham, Dunwich, Kingsport, Innsmouth), but they were really just names associated with groupings of colored circles representing locations in each town. The game had nice production values, but it was ultimately a thinly-rethemed Pandemic, so it was meh. We won fairly easily, with only three Great Old One cards flipped. I liked it slightly more than regular Pandemic, but still not very much. We finished right around the same time as the other Buffy game ended. Then we called it a night.
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Tournament at Camelot Just rediscovered this on my shelf. Had a few amazing 3 and 4 player games. Two player games have been a bit lacking. Has a few hiccups, all pretty much based on the Godsend cards. The FAQ on BGG pretty much says it all. If you have a laundry list of questions about various cards, it could run smoother. Still, a fantastic game just not as slick as I would like.
Whitehall Mystery Bought this as a introduction to Hidden Movement. Only managed one game so far but I really enjoyed it (Played as Jack), however the wife just wasn't digging it. Had some insanely close calls when they were stalking me. Managed to drop all 4 body parts with them literally giving me just the single path I needed to get to my final spot. Really want to play it again, I think playing as an investigator will give me a chance to explain a few more capture techniques (yea, I didn't share well when they were stalking me).
King of Tokyo had an Epic 6 player game of this with my daughter and her new boyfriend, who turns out to be a D&D kid. He was running a good economy engine and even called it such, so had to target him with both barrels. Dragged myself down to one health setting it up but nailed him with 7 damage then played the Evolution card that didn't allow him to leave Tokyo until my next turn and only allowed all other players to roll ONCE per turn. Of course, he took damage from the two players before him, leaving him with one health where he proceeded to kill me and hit everyone with a acid spit. My daughter took him out next turn, claimed the astronaut card (17 VP to win) and won the game. It was a total blast, he said he couldn't wait to play some other games. FYI: Never play 6 player KOT, it just two too many people LOL
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- hotseatgames
- Away
- D12
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Next up was Zombie Town. This is a decent, yet flawed, game. Players move around houses on the edges of the board, acquiring guns and survivors, while occasionally killing some zombies and completing secret objectives. The most fun is moving zombies towards your enemies, but if they are not completely reckless, this usually has minimal effect. I'd say the biggest offense this game commits is making the zombies really not much of a threat. It's not unpleasant to play, but not terribly thrilling either.
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Meanwhile, the wife and I are marching along with Pandemic Legacy. The most fun I’ve ever had with Pandemic for sure, but after the campaign I’ll likely have all of the system I can take for a while lol.
Had a few more games of Cosmic and a game of El Grande. Fury of Dracula should be arriving soon, which sounds like it will be fantastic!
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- Black Barney
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- D20
- 10k Club
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I’ve got one of those records in Twilight Struggle and it’s going to be devastating when I eventually lose, especially if it’s in 15 minutes to Europe Scoring or something. Ack!
*this is more of an age joke than a gender joke
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- Black Barney
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- D20
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wkover wrote:
Stonecutter wrote: I have always loved Stratego. I still think it's the best of all of the classic games. Better than Risk, even.
Stratego was probably my most-played game as a kid. Others included Survive!, Dungeon Dice, Mastermind, NFL Quarterback, Superstar Baseball (ancients version w/ Babe Ruth cover), and Risk.
My favorite Stratego memory:
While I was in a grad school, one of my grad colleagues bragged that he had never lost a game of Stratego. Like, ever. So he brought his copy down the next day and I brutally massacred him in 15 minutes over lunch. Ah, good times.
Also, we never played again (his choice).
Lol, this is the post I was replying to just above. Sorry guys, I must have been tired. There’s no dates when you TWBG by mobile device
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repoman wrote: Black Fleet is the most underrated game of all time. At least it is everywhere but around here.
The Dice Tower did a top 10 pirate games of all time and somehow managed to NOT include Black Fleet. Insanity.
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WadeMonnig wrote:
repoman wrote: Black Fleet is the most underrated game of all time. At least it is everywhere but around here.
The Dice Tower did a top 10 pirate games of all time and somehow managed to NOT include Black Fleet. Insanity.
Dice Tower, the podcast that gave a positive review to perhaps the worst board game I have ever played, The X-files? The podcast that said Space Cadets: Away Missions was probably an ok game for children? Can't say I'm surprised. Also, is Francis Drake even a pirate game?
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- Michael Barnes
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- Mountebank
- HYPOCRITE
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