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What KICKSTARTER(S) are you BACKING and WHY?
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- Jackwraith
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- Ninja
- Maim! Kill! Burn!
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- Virabhadra
- Away
- D6
- Too Many Projects
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I'm excited to announce my next tabletop game: Puzzle Strike 2. In this game, you'll try to arrange physical, cool-looking gems in the right order to "crash" them to opponents and fill your super meters to do powerful super moves.
This is a completely new game (not a "new edition" of an old game!) that's built on crazy comebacks. And this time, the production values are cranked up!
As a fan of ours, we want you to follow our pre-launch Kickstarter page. Clicking "Notify me on launch" on the Kickstarter page will help ensure we have the strongest launch possible. When the time comes, we‘ll need your help to reach our funding goal within the first 48 hours. That momentum will then help us fund the several expensive custom molds that our special gems need.
www.kickstarter.com/projects/sirlin/puzzle-strike-2?ref=dszpqe
I have too many conflicting thoughts about the project to pledge outright, even though Yomi and Puzzle Strike are two of our all-time favorites. I'm not on Sirlin's Patreon, so I don't know how much of the development process he has shared, and I'm keen on learning how this is not a new edition of Puzzle Strike.
Also, Yomi's over ten years old. If they re-did any of the art assets, this would have been a great opportunity to fix some of the pornier illustrations in the original. From the looks of Valerie's tits hanging out on the KS image, I don't think that was a consideration.
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I’m sure Sirlin has 2,000 words ready to explain why you’re wrong and how this is the right way to illustrate Valerie.Virabhadra wrote: Also, Yomi's over ten years old. If they re-did any of the art assets, this would have been a great opportunity to fix some of the pornier illustrations in the original. From the looks of Valerie's tits hanging out on the KS image, I don't think that was a consideration.
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- hotseatgames
- Away
- D12
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It centers on Mr. Torgue's arena battles, and the mechanics seem to be an extension of the ones that debuted in Cyberpunk Red. I think that was what it was called. This game is cooperative, and I have read the rules and they seem pretty cool.
I'm not super thrilled about the hex tiles. I am not yet convinced that they couldn't achieve the same effect with larger tiles, saving a lot of headaches setting up missions. But, for now, I'm in.
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- Virabhadra
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- D6
- Too Many Projects
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- ChristopherMD
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- Road Warrior
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Like who TF names a game that is a completely new game “Puzzle Strike 2”? You could call it Gem Crashers, Puzzle Crash, Scepter Crash, Gem Fighters, or a million other things that would prevent you from having to waste valuable time and energy explaining how a game with a “2” in its title is not a rework of your old game.
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To answer your question, maybe Sirlin isn’t changing the name because he vastly overestimates the brand recognition of Puzzle Fighter? Seems like a missed opportunity to port the setting to something more recognizable than a niche spin-off video game released in the mid ‘90’s.
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Sirlin: “I know! Let’s release it on laser-etched wood!”
Literally everyone: “That is a terrible idea; please consider that there’s a reason that every other game company has never done that.”
Sirlin: “That just proves my genius ability to think outside the box.”
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- Virabhadra
- Away
- D6
- Too Many Projects
- Posts: 478
- Thank you received: 923
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- ChristopherMD
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- Road Warrior
- Posts: 5225
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- Virabhadra
- Away
- D6
- Too Many Projects
- Posts: 478
- Thank you received: 923
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- ChristopherMD
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- Road Warrior
- Posts: 5225
- Thank you received: 3758
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