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What HOT TAKES are you taking?
- Jackwraith
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- Ninja
- Maim! Kill! Burn!
mc wrote: Speaking of video games (although I'm sure I've got a 90s punk break hot take in me somewhere), my hot take is that, alongside the advent of CGI, video games have destroyed movie action sequences. So many set pieces now seem like the directors/choreographers have been subconsciously, or even consciously, informed by platformers and FPS levels and it SUCCCCCCKS.
I remember thinking that in Attack of the Clones. When Anakin gets into the factory and starts avoiding all the pitfalls while still trying to fight, the first thing that popped into my head was: "This is the middle level on the video game." I mean, there's always been some of that in action/SF films and TV shows. I love when they call it out in Galaxy Quest ("Well, fuck that!") You could see the video game quality of the ride on the mine cart in Temple of Doom. I think there's certainly been an exchange of approach between filmmakers and video game designers, with the improvement in technology for both sides continuing to push the needle. But, yes, it has gotten much more prevalent and, in some ways, worse in the last 20 years.
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mc wrote: Speaking of video games (although I'm sure I've got a 90s punk break hot take in me somewhere), my hot take is that, alongside the advent of CGI, video games have destroyed movie action sequences. So many set pieces now seem like the directors/choreographers have been subconsciously, or even consciously, informed by platformers and FPS levels and it SUCCCCCCKS.
As much as I like Rogue One, it was altogether too easy to visualize the entirety of the movie in the context of Lego Star Wars levels. Right down to where in the scene the purple Lego stud would be hidden.
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- san il defanso
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- D10
- ENDUT! HOCH HECH!
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Frankly I think the expectation of very quick sequels is killing blockbuster movies more than the presence of those sequels themselves. There's an expectation that everything can be on an assembly line. I think more than anything else this rushed schedule has been the Achilles heel of the Disney Star Wars movies. There are so many sloppy scenes, weird script choices, and just generally weightless action. They absolutely reek of movies that needed more time to cook. And I say that as someone who basically likes most of them.
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- Legomancer
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- Dave Lartigue
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So yeah, two of my eternal gripes here: a hypercapitalist system that is only interested in squatting out constant shit for the pigs to lap up and a docile nerd audience that will bitch and complain but sure as shit will drop coin on it all.
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jason10mm wrote: .
Film-makers should strive to NEVER completely CGI a person, we are just too attuned to the movements. Look at how easily ANY wire-work is spotted on film. CGI should be used to remove safety equipment, add an actors face on top of a trained stuntperson, extend a set in the distance stuff like that, but never completely replace physical motion or actual objects people are interacting with.
I don't disagree, but these are strongly Old Guy opinions.
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san il defanso wrote: These days soulless CGI scenes are at least partially driven by the very quick turnaround expected of movies. Scenes are often worked on and completed before the script is even finished, so there's this feeling of disconnect between the onscreen action, and the actual story. The scenes themselves might be technically proficient, but there's no sense of holistic creation with the rest of the movie.
I also didn't totally understand the CGI revolution until I grokked that they aren't bound by guild rules or any union protection unlike most traditional elements of films.
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dysjunct wrote: The soundtrack to LOST BOYS (1987) is fantastic and holds up at 35 years on, including shirtless oily ponytail saxophone guy.
Stop making me feel old, you bastard.
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Ah_Pook wrote:
jason10mm wrote: .
Film-makers should strive to NEVER completely CGI a person, we are just too attuned to the movements. Look at how easily ANY wire-work is spotted on film. CGI should be used to remove safety equipment, add an actors face on top of a trained stuntperson, extend a set in the distance stuff like that, but never completely replace physical motion or actual objects people are interacting with.
I don't disagree, but these are strongly Old Guy opinions.
Thats because kids these days are idiots. I make my kids watch 80's movies with their bad acting, crappy rear projection and stop motion effects, matte painting backgrounds and model work, rotoscoped shots and exquisitely hand drawn animation, full orchestra or Queen soundtracks, entire cadres of stuntmen driving real cars off ramps and throwing punches at each other. Sure my kids cry and say "it's 2 am and I wanna go to bed!" or "Not another Arnie film I'm only 7!" but it's really for the best
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