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What Marvel's are you Snapping?
For example, Fisk Tower is pretty much a loss for a move deck, but not a big deal for anyone else. Discard is one where I think you're _mostly_ insulated from board effects, but some others are more fickle.
I generally do quite well with my discard deck, even though I'm missing a few of the key pieces like Hela and Ghost Rider. Just not needing as much room out there because I'm mostly playing high-powered cards goes a long way.
Playing something like a Lockjaw deck, I find myself saying "damn squirrels" as they eat into my playspace, and hoping the other player Killmongers them for me.
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- WadeMonnig
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# (2) Morbius
# (2) Swarm
# (2) Colleen Wing
# (3) Wolfsbane
# (3) Lockjaw
# (3) Moon Knight
# (3) Lady Sif
# (3) Sword Master
# (4) Dracula
# (4) Hellcow
# (6) Apocalypse
# (6) America Chavez
I probally should swap in Hella or recently acquired Ghost Rider instead of Wolfsbane...or Gambit to be a dick.
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- Space Ghost
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I really don’t like America Chavez as a card, but it’s too unpredictable without her. Ghost Rider and Hella seem like a good idea, but are generally win more cards and cause some consistency issues.
I think Moon Knight and Gambit are interchangeable - I’ve found Moon Knight’s 3 power works better than Gambits 1 power.
Dracula is my favorite card
I’m now 44-9 and at 43.3, so averaging 2.5 a game.
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- Erik Twice
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I would ravoid the card just because the character has such a ridiculous name.Space Ghost wrote: America Chavez
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- WadeMonnig
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Original post on reddit
Follow up post on reddit
Updated guide on Marvelsnapzone.com
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Whoever is leading in locations or total power is in priority, which means they reveal their cards first.
Mind blown.
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Good to know.
I'll give this a try, but I don't have Mysterio yet. Everything else, though.
edit: I appear to be really bad at slow-playing for tempo. I tend to end up in "winning" situations when I don't want to. I think I'm still too used to maximizing the first few plays, and I need to be willing to skip more.
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Man I wish there was a way to craft cards. I'm like CL 1000 now and getting variants instead of Series 3 cards I actually want, like Sera/Mysterio.
//edit
Figured I would talk about my favorite deck here. Prison:
# (1) Sunspot
# (1) Yondu
# (1) Ebony Maw
# (2) Scorpion
# (2) Lizard
# (3) Rogue
# (4) Sandman
# (4) Jessica Jones
# (4) Namor
# (5) Hobgoblin
# (5) Professor X
# (6) The Infinaut
#
Code in spoiler if you want
The goal here is to tighten the board and ruin the opponent's play. The weakest card is Rogue--that could easily swap for Leech or Cosmo, you get the gist. Yondu might kill something important, Hobgoblin and Scorpion can be a hassle, and the obvious lockdown is Sandman and Professor X. You only have a few minions out, so they need to be good sized (Lizard/Ebony Maw) and potentially grow on their own (Sunspot/Namor/Jessica Jones) in case you need to skip turn 5 for Infinaut.
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Jeb, that deck looks a lot like one I made in a few minutes by putting all the most annoying cards I could think of in one deck. There's a lot of overlap there.
The absolute highlight of this Sera deck for me so far was dropping a T6 Enchantress and removing a Patriot, Mystique copying it, and Blue Marvel all in one lane. That turned a lopsided win into a lopsided loss really fast.
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- WadeMonnig
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# (1) Iceman
# (2) Scorpion
# (2) Armor
# (3) Silver Surfer
# (3) Rogue
# (3) Brood
# (3) Mister Fantastic
# (3) Cosmo
# (3) Killmonger
# (3) Polaris
# (3) Maximus
# (5) Sera
It has a lot of overlap and isn't susceptible to alot of the weaknesses of other decks. They usually can't tell what you are running until turn 4 or 5.Only really weak to a turn 5 Leech.
The 3 power cards can be swapped for others but I found these have the most versility.
Cosmo can be used to kill Wong and you can stack Sera and Maximus behind him. Rogue to steal Wong/Devil Dino/Patriot.
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WadeMonnig wrote: It's crazy how the meta changes so hard in this game. My arnim/panther dominated until it suddenly didn't. Luckily. I had just picked up Sera and this Sera Surfer Deck had carried for the last week or so.
# (1) Iceman
# (2) Scorpion
# (2) Armor
# (3) Silver Surfer
# (3) Rogue
# (3) Brood
# (3) Mister Fantastic
# (3) Cosmo
# (3) Killmonger
# (3) Polaris
# (3) Maximus
# (5) Sera
It has a lot of overlap and isn't susceptible to alot of the weaknesses of other decks. They usually can't tell what you are running until turn 4 or 5.Only really weak to a turn 5 Leech.
The 3 power cards can be swapped for others but I found these have the most versility.
Cosmo can be used to kill Wong and you can stack Sera and Maximus behind him. Rogue to steal Wong/Devil Dino/Patriot.
Thanks for this! I didn't have a good Surfer and/or Sera deck. I don't have Brood or Polaris, so I swapped with Sword Master (to put behind Cosmo) and Rhino.
Just got several wins in a row and didn't have to worry about overly complicated turn order stuff.
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- WadeMonnig
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ecargo wrote:
WadeMonnig wrote: It's crazy how the meta changes so hard in this game. My arnim/panther dominated until it suddenly didn't. Luckily. I had just picked up Sera and this Sera Surfer Deck had carried for the last week or so.
# (1) Iceman
# (2) Scorpion
# (2) Armor
# (3) Silver Surfer
# (3) Rogue
# (3) Brood
# (3) Mister Fantastic
# (3) Cosmo
# (3) Killmonger
# (3) Polaris
# (3) Maximus
# (5) Sera
It has a lot of overlap and isn't susceptible to alot of the weaknesses of other decks. They usually can't tell what you are running until turn 4 or 5.Only really weak to a turn 5 Leech.
The 3 power cards can be swapped for others but I found these have the most versility.
Cosmo can be used to kill Wong and you can stack Sera and Maximus behind him. Rogue to steal Wong/Devil Dino/Patriot.
Thanks for this! I didn't have a good Surfer and/or Sera deck. I don't have Brood or Polaris, so I swapped with Sword Master (to put behind Cosmo) and Rhino.
Just got several wins in a row and didn't have to worry about overly complicated turn order stuff.
Brood is pretty key, so if you draw it, I'd definitely put it in. It works well for a variety of locations (Death's Domain, TVA, fill this location for a 6 cost card, most cards gets 100 power) and when when you hit it with Surfer, the six power becomes 15. I would consider Wolfsbane over sword master, since it's a 7 power in a full location before a surfer boost
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