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Andi Lennon
October 21, 2020
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WadeMonnig
October 21, 2020
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whowhatwhycast
October 21, 2020
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When Theme Meets Emotion

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oliverkinne
October 19, 2020
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October 18, 2020
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October 16, 2020
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Azul Review

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Michael Barnes
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Andi Lennon
October 14, 2020
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whowhatwhycast
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WadeMonnig
October 13, 2020
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October 13, 2020
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Episode 56 - Two's Company

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October 13, 2020
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Short Cut to Remote Gaming Forum (29 Aug 2020)

Since remote gaming has now become a significant part of how we play board games, we have added a short cut to this forum in the menu on the left.

× Use the stickied threads for short updates.

Please consider adding your quick impressions and your rating to the game entry in our Board Game Directory after you post your thoughts so others can find them!

Please start new threads in the appropriate category for mini-session reports, discussions of specific games or other discussion starting posts.

What ROLE-PLAYING have you been doing?

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16 Nov 2013 16:02 - 16 Nov 2013 16:05 #165316 by Jason Lutes

Gary Sax wrote: I have a thing where I once a year or so buy an RPG because I like to read them, and, well, I'm rich enough to buy useless things I know I'll never do more than read and put on my shelf. I wish I had a group of really good friends to play RPGs. But, you know, adulthood in the random location I ended up.

Maybe I'll buy Dungeon World or Dungeon Crawl Classics this year. Last year it was a copy of the old west end games Star Wars.


Hey Gary, the play-by-forum game of Dungeon World I'm running right now is one example of how you can play an RPG without being face to face. It's not the same, obviously, but it's been fun so far. The next one I run will probably be my Dungeon World Funnel game, so if you want to give that a whirl It would give you the Dungeon World experience with a touch of DCC RPG thrown in. Maybe I'll make it a FATtie game and run it via Google docs or something.

tscook wrote: Share the DCC funnel adapted to Dungeon World or else I will give you a swirlie, nerd.

Enjoy the PCP I sprinkled in your cornflakes, jock.

PS They look like shit in Google docs, you need to download them and open them with Word
Last edit: 16 Nov 2013 16:05 by Jason Lutes.

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16 Nov 2013 17:28 #165318 by Da Bid Dabid

Jason Lutes wrote: Maybe I'll make it a FATtie game and run it via Google docs or something.


As someone who has never played any RPG ever... this is something I would definitely be interested in.

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16 Nov 2013 18:03 #165321 by Jason Lutes

Da Bid Dabid wrote:

Jason Lutes wrote: Maybe I'll make it a FATtie game and run it via Google docs or something.


As someone who has never played any RPG ever... this is something I would definitely be interested in.


Noted!

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16 Nov 2013 18:28 #165323 by repoman
I'd be down for that.

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16 Nov 2013 18:32 #165324 by Gary Sax
I'd be way into that.

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16 Nov 2013 21:57 #165330 by stormseeker75
I would as well. Do I need to buy a rulebook?

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17 Nov 2013 00:16 #165335 by the_jake_1973
Count me in for some RPG action. I haven't gamed as a player for a while.

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17 Nov 2013 01:16 #165336 by Mr. White
I'd be up for this as well, but feels like player count is getting out of hand. That, and I've never done anything with Google+.

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17 Nov 2013 02:54 #165338 by ThirstyMan
Im in if numbers are cool

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17 Nov 2013 06:26 #165345 by Gary Sax
Yeah, sounds like numbers are big so bail me out if it would make the thing work.

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17 Nov 2013 15:21 #165354 by Jason Lutes
No rulebook necessary. You don't even have to know how the game works, it's easy to explain along the way.

A Funnel Run is an adventure in which 12-16 "zero-level" villagers are subjected to the brutal horrors of a life of "adventure." Surivival rate is low -- I have run a couple in which everyone died. Because if the number of characters involved, though, it wouldn't be that hard to accommodate up to 8 players, as long as everyone is cool with the fact that if your characters are killed, you're out of the game. Part of the fun of a Funnel is the desperate struggle to survive against all odds, but you have to be cool with losing your dudes.

It sounds like there's more than enough interest, so I will cap the player limit at 8, which by my count would allow for one more interested player to join. Each of you will roll up 2 villagers, and I will take you through the steps of doing that.

Any opinions on running the game via F:AT vs. Google docs, or some other platform? The nice thing about F:AT is that we all are already in the habit of checking the board.

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17 Nov 2013 16:14 #165356 by DukeofChutney
A high chance of death you say!

Sold!

i've run DCC so i know the deal. If you want one extra player im down with this. Aslong as clear instructions are posted on where to do the forum play and how.

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17 Nov 2013 17:34 #165362 by ThirstyMan
Run it on F:AT then everyone can watch with envy, wishing they put their name down instead of that drunk from the Middle East.

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17 Nov 2013 17:38 #165364 by wadenels

ThirstyMan wrote: Run it on F:AT then everyone can watch with envy, wishing they put their name down instead of that drunk from the Middle East.


Please. I probably won't join in but I'd love to read the transcripts or whatever you can generate out of it.

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17 Nov 2013 18:30 #165368 by Da Bid Dabid
My vote is for F:AT but doesn't matter either way.

The high death rates are fantastic. It will suck for the person that dies early, but that will make everything more memorable and meaningful.

Looking forward to it.

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