Short Cut to Remote Gaming Forum (29 Aug 2020)
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What ROLE-PLAYING have you been doing?
Andi Lennon wrote: Thanks everyone. This all sounds rad. I've got so much to catch up on since re-entering the hobby a couple of years back. The indie space is just incandescent at the moment and I'm enjoying contributing to zines but I'm in danger of feeling totally overwhelmed so realistically I'm committed to DCC, Mork Bork and 5e for the moment. Having said that though, as a huuuuuge fan of the 1980 Flash Gordon film (best sci-fi film ever, fight me) the opulent Savage Worlds Flash Gordon boxed set is sorely tempting. My only other pause is having to further lash out on the Savage Worlds core books which, on top of the two FG hardbacks is going to mean a significant time investment before i get it running. Anyone here have experience with the system and the FG content in particular?
No specific experience with the FG content.
As far as SW generally, I think it is mediocre. It is pretty fiddly. There’s cards, and dice, and long lists of advantages, disadvantages, and skills to mull over when making your character. It has one of my pet peeves in a system, which is a greater chance to critically succeed the worse you are at something. (I guess for a pulp system that swinginess might be a feature but it bug me to heck.)
I think if you really like FG it might be worth it. I liked SW’s sourcebook on Solomon Kane because my love of the source material outweighed my meh reaction to the system. SW is also good if you want to run games that elide between RPGs and minis skirmishes.
Stats and skills go from d4-d12, max roll rolls again, typically you want a 4+ to succeed and every 4 above that are called raises They do use cards to determine initiative and for chases and random encounters. Characters and the GM can spend bennies, usually for rerolls but they have other uses as well.
Everything seems to work pretty well in Roll20.
And I won't fight you over Flash Gordon. I think I have everything they have put out so far. Sam Jones wrote an intro but it is based on the original comic strips not the movie.
Edit after more reading last night: They do use every source and there is a War Rocket Ajax Savage Tale.
Physical copies are available via the fine folks at the Melsonian Arts council and PDF's via all the usual haunts. I've opted for both as it's a great cause and i'm a sucker for actual physical media.
Scrolling through the PDF now and it looks FANTASTIC. I hope to do a review on it for the site shortly.
Any game that ends with everyone with dead, irrevocably broken, or possessed by Satan is a plus in my book. Recommended. The PDF has all the rules needed to play.