- Posts: 3293
- Thank you received: 2792
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Please consider adding your quick impressions and your rating to the game entry in our Board Game Directory after you post your thoughts so others can find them!
Please start new threads in the appropriate category for mini-session reports, discussions of specific games or other discussion starting posts.
What ROLE-PLAYING have you been doing?
MattLoter wrote:
Also, Jeff Repo, 3.0 really? What's the beef with 3.5?
No beef really. When I decided I wanted to run a game again I just went with the books I had which happened to be 3.0.
Subsequently I have bought the Pathfinder stuff but I have to tell you, running the Next stuff was really a lot more fun for me.
That really gave me a hankering for more old school stuff and reading how somebody broke out the old Star Frontiers stuff and it made me re-read the rules. I think once this campaign ends I might get them to play some of that with me.
Please Log in or Create an account to join the conversation.
Regarding Star Frontiers, all of the rules are free which is an easy sell to a group. We have a few copies of the game in our group, but if you want to drum up interest without a cash outlay hit up the Star Frontiersman site.
starfrontiersman.com/downloads/remastered
These guys did a graphical overhaul and consolidation of the rules a few years back. Rules are the same, but updated the look of the material. They also put out the 'Star Frontiersman' magazine. Been about 17 issues so far.
Please Log in or Create an account to join the conversation.
Last week I had dinner with the 3 principal at Greenronin Games . Green Ronin has the RPG rights to Game of Thrones and DC Comics as well as a number of other cool looking RPGs. I'm planning on setting up an interview Chris Pramas sometime after WBC.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Yep, Chris was head honcho at Green Ronin when they did WFRP2 for the Black Library. He wrote the WFRP2 core rulebook (at least). I remember that it was the quality of the writing in that book which struck me most forcefully after I'd got over all the obvious stuff about how well-produced it was, how well it treated the game, and so on. In fact, I rate WFRP2 as one of the best new editions of a game ever; up there with Blood Bowl 3, Space Hulk 2 and- dare I say it?- ASL.Jeff White wrote: Chris Pramas had a big hand in WFRP 2ed if not the lead designer. Can't wait for the interview. Awesome!

Please Log in or Create an account to join the conversation.
As I mentioned upthread, I decided to use tokens instead of miniatures, for a massive savings in cost and prep time. Even so, the tokens took some work to create. I enjoyed running combats on a grid, though. It helps everybody play at a faster pace when they can clearly see where they are and what is going on around them.
The surprising part for some players was my lack of 3.5 experience. The last time I DM'd D&D was during 1st edition, and I haven't even played 3.5 in several years, unless the Temple of Elemental Evil PC game counts. I do have plenty of DM experience, and I prepped like crazy for this game, spending long hours studying the core books and the setting book. I even created various aids for running the game. For every PC and NPC token I created, I did another cheap token backed by cardboard instead of wood, and use that to track initiative on a chart. I even made a deck of combat modifier flash cards. If we are trying to work out combat modifiers in a complex situation, I just start slapping down any cards that fit, and then we can do the calculation quickly. I also downloaded flash cards covering all the spells in the 3.5 Players Handbook.
All that prep paid off, as we got in multiple battles, some role-playing, some clue-chasing and even some loot processing. To keep things moving along, I asked people to send me downtime emails for character stuff they want to do on their own. And I will send out an XP award email to everybody after I get around to calculating those amounts soon.
Please Log in or Create an account to join the conversation.
- SuperflyPete
-
- Offline
- Salty AF
-
- SMH
- Posts: 10753
- Thank you received: 5166
KingPut wrote: The whole family got some enganged in the thieves guild plot that missed the exit off the GW bridge in NY and ended up in Harlem. That put end to the game and lucky we had a GPS to get us back on the Highway.
I've kept dice in my car, in the glove box, for like 15 years. It's for this exactly. Sometimes, you need the edge to make that saving throw.
Please Log in or Create an account to join the conversation.
Jeff White wrote: Chris Pramas had a big hand in WFRP 2ed if not the lead designer. Can't wait for the interview. Awesome!
I'm planning on asking some questions about the Warhammer Fantasy Roleplay WFRP days before FFG took everything inhouse but If you have some questions for me to ask Chris please Fat-mail me.
Please Log in or Create an account to join the conversation.
rpggeek.com/thread/816121/twenty-idiots-...ore-greed-than-sense
Thinking about starting Ars Magica but the rules density is about 4x what I'm looking for these days.
Please Log in or Create an account to join the conversation.
- Posts: 1728
- Thank you received: 771
The dice system does a lot of the weight lifting for the game and makes the GMs role a lot easier as they simply just choose dice to set difficulty rather than estimating numbers and probabilities. The rule book is a complete mess and really hard to reference. Hopefully FFG will get better at organizing rules in their later games.
Please Log in or Create an account to join the conversation.
- Posts: 108
- Thank you received: 29
Please Log in or Create an account to join the conversation.
- Posts: 1897
- Thank you received: 1268
Please Log in or Create an account to join the conversation.
After that, I am going to have them make characters in BSG RPG. It's going to be a Battlestar Not Galactica campaign. All new Cylons, new Final Five.
Please Log in or Create an account to join the conversation.
Of the original eight players, two quit early on, two quit a year later, and then I recruited two new players. The only bad part is that one of the former players was the really decisive guy who kept the group moving. Now sessions sometimed get bogged down in heavy planning and speculation by the players. At one point, we had three sessions in a row where players spent 90% of their time just planning things out like they were getting ready to pull the Italian Job.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.