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What VIDEO GAME(s) have you been playing?
airmarkus wrote: So what is the deal with Diablo 3? I know it gets a lot of love here and based on that I picked up the special PS3 edition last year, but it didn't stick for some reason. I only tried playing the single player campaign which may have been a bad choice. I got bored after a few days and moved on.
I played on the hardest difficulty and it was still too easy.
I played on the hardest difficulty and it was still too easy.
Difficulty isn't the issue for me lately with games. It's more about keeping my interest. I think when I was a younger guy, I had all the time in the world, not to mention a good back and neck, so sitting through a longer game that was OK but not super interesting wasn't that big of a deal. These days I'm much pickier so I don't give games much of a chance past a day or two, which really only amounts to a couple of hours total. If I don't find myself thinking about a game when I'm not playing, which for me is the hallmark of a good video or board game, I toss it pretty quickly. I really miss the feeling of being totally infatuated with a game like I did in the old days like Gunship or F-19 Stealth Fighter, the gold-box D&D games, or X-Wing.
Oh shit, maybe I've just become a jaded middle-aged dude.
Gary Sax wrote: I downloaded card hunter again, now on Steam. It has been like... a year or two since I played it. It's gotten way better! They've smoothed out the difficulty and added more interesting twists. I'm still not convinced on adding so many slots to characters as you level up... I get that it's adding strategy (equipment mix) but I have never really enjoyed tuning decks for size/making sure the mix was right. As you move up in levels it's pretty clear that if you were good you would be thinking about the percentage composition of your forty or fifty card deck re: equipment.
Besides that, it's free to play but a very generous free to play model. No need to spend.
Cardhunter's on Steam huh? I might have to check it out. I wonder if I'd have to start all over? Actually that might be fun anyway. That game is up there with XCOM Enemy Unknown when it comes to turn based strategy games from a couple years ago.
So what is the deal with Diablo 3? I know it gets a lot of love here and based on that I picked up the special PS3 edition last year, but it didn't stick for some reason. I only tried playing the single player campaign which may have been a bad choice. I got bored after a few days and moved on.
A couple of friends have told me the same thing - that the first level playthrough is basically a giant tutorial for the game. I think I died _once_ in the whole level, because by that point I had stopped paying any attention at all to the heath and mana bubbles.
D1 and D2 I loved, and played the crap out of both of them. D3, I finished just to check it off the list. I didn't see anything in the game that was bad, but it was all a big 'meh'. Maybe my subconscious realizes that hundreds of hours of Diablo x is enough.
The genius of the game is in the loot, leveling and builds. You'll find yourself in situations where the "fun" is in modifying your skills to do something specific, like take out elites more efficiently or deal with crowds more effectively. Or you might be getting just completely owned by elemental damage so you'll spend some time tinkering around with crafting to come up with something better to deal with it. And weighing out whether item A or item B is better creates some fun decision-making, given that one has some buffs you really want but the other has a higher DPS.
Clicking the monsters until they dispense money or items is almost secondary, truth be told, to all of the above. But with that said, I actually think the game is considerably superior on PS4 than PC. The controls make it feel more like a proper action RPG, and the addition of an evasion move increases the importance of tactical positioning and timing. It feels much less like a clickathon and more like the old D&D Dark Alliance style games.
The difficulty has been tweaked and twerked since the first release. At first, it was WAY too easy on the earliest hard levels available. Now it seems about right. But it is very much true that a first playthrough is basically just the beginning and the "real" game begins afterwards. The difficulty is hugely customizable so you can make it as brutally hard as you want...after that first playthrough. And it is definitely more rewarding both in terms of challenge and reward if you play on the extended difficulties.
I would say that the Reaper of Souls edition is the only other PS4 game aside from Bloodborne that is worthy of my permanent collection. Prior to Bloodborne, my PS4 was more or less strictly a Diablo III player.
By all means, though, ramp up the difficulty until the Elite "mobs" are challenging. If you are one-shotting those glowing-chained-together guys you need to pump up that difficulty. You'll be rewarded with better loot, more experience and gold.
Dabbling with my daughter's FINAL FANTASY THEATRHYTHM CURTAIN CALL on 3DS. That's a fun little game! And the nostalgia, my gawwwd.
Basically, what comes later in the game are new and novel ways to get you to exactly the same shit you've been doing all along.
I'd have been done with it long ago, but my wife enjoys it. Still, I'm going to have to revolt soon. I feel my life draining away for nothing, and this is coming from someone who is still "playing" Fallout Shelter.
Well, it's not poison, for one. It's lightning damage that's killing you. What you need to avoid that (other than Lightning resist) is higher DPS--damage per second. You need to kill him fast so his rage timer doesn't go off--or goes off close enough to winning that it doesn't matter. You have three minutes and then he just keeps hitting the meteor attack. He drops a lot of health globes--pick them up only when needed. The whole inner railing counts as his target zone, you don't need to hit his hands or face or whatever. All your attacks that impact status (Freeze, Stun, Blind) don't matter, so switch to skills that boost damage. Burning still works, so does Poison. As long as you can move fast you can avoid most of the lightning zones until he gets crazy after that rage time expires. Good luck!
Hex Sinister wrote: Jeb, what is the secret to beating fucking Belial on harder difficulties? The poison blobs near the end just cream us. We always get frustrated and have to turn the difficulty down a notch to win. We tried poison resist gear but it didn't seem to help. Torment III w/ lvl 70's.
@Legomancer: The game is DIABLO 3, and yeah, even after beating it, it's still that. I like the quests, and you get a new extrinsic motivator for the seasons by trying to get deeper into a Grift. But it's still kill stuff, loot minmax, repeat.