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What VIDEO GAME(s) have you been playing?
Been bouncing between Shovel Knight, Salt and Sanctuary, and Legend of Heroes on the Vita.
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- hotseatgames
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- hotseatgames
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We ended up playing 30(!) missions. This game is so great. I don't think I'd care much about it in single player, but if you have a friend, this game pays off.
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- san il defanso
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- ENDUT! HOCH HECH!
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War is a lot less of a drag than it's been in earlier versions too. I find myself much more willing to go to war, because you can accomplish more with fewer units, as a rule.
It took me a while to come around, but I have tried going back to 5 and it felt really thin. It's a great game.
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On VR I have been playing more Firewall and Creed: Rise to Glory.
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- Michael Barnes
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To be honest, I went head first into the game simply because of Star Fox. And there is not only actually a lot of Star Fox content (you even get the weirdly muffled “good luck” when you start, and of course, you are advised to perform a specific rotational manuever by a rabbit), it more or less IS a Star Fox game. Albeit an open world one...and a toys to life one.
So the deal is that you can buy these toy ships, pilots, and weapons and hot swap components around. BUT...the toys are optional. The deluxe version of the game includes everything without the toys. What a brilliant move that was on Ubisoft’s part, seeing as toys to life is pretty much dead and that’s a huge gamble.
It really comes across like No Man’s Sky plus Star Fox...you took around planets, doing various missions and collecting stuff, shooting it up with bad guys occassionally. Lots of upgrades and leveling up. And the weapons do that wonderful Diablo/Borderlands thing where each hit causes the target to emit a number.
So far I’m really digging it. It’s pretty light and sort of kid-oriented but it has enough meat to be interesting. The non-Star Fox cast is kind of like Netflix cartoon...but so far I’ve seen no reason to use any character other than Fox and I only take a ship other than the Arwing when it is KO’d.
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kotaku.com/return-of-the-obra-dinn-the-kotaku-review-1829797772
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- hotseatgames
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Actions seem very impactful, and you can never quite be sure how something you do or say will change outcomes.
In other news, I'm still plugging away at Dead Cells, although less rabidly. It can be very disheartening to get so far on a run, only to get wasted and lose it all.
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- Black Barney
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Dead Cells tempts me cuz of the Symphony of the Night similarities but I don’t think I like the premise of one life
Starlink looks exactly like Starfox so I’m not sure why I would play a 2D game like that when I could buy Elite Dangerous or No Mans Sky
Anyway we should all be waiting for Red Dead Redemption 2. That’s the correct answer
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Although, I will also be eager to head back to the Red Dead universe.
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- Michael Barnes
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It will be the fourth time I’ve bought it.
Also- don’t bother with Dead Cells. Hugely overrated, like Hollow Knight. There is a Symphony of Night/Rondo of Blood pack coming to PS4 like next week. That’s the real deal, not an imposter.
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Michael Barnes wrote: Much more excited about Diablo 3 on Switch than Red Dead Edgelord Flower Picking Simulator.
It will be the fourth time I’ve bought it.
Also- don’t bother with Dead Cells. Hugely overrated, like Hollow Knight. There is a Symphony of Night/Rondo of Blood pack coming to PS4 like next week. That’s the real deal, not an imposter.
I tried to get into Diablo 3 and enjoyed it for a bit, but the emptiness of the whole experience (loot, grind, level, grind, repeat) just seemed a little too close to the surface--the pleasures of the game, while real, just don't de enough to disguise the very simple, lizard-brain reward system at the beating heart of it all.
I also feel the same way about Dead Cells. I play occasionally, but the sheer number of times I have to do the exact same thing always feels a bit soul-killing to me. It feels like wandering a casino floor--entertaining and scary in the way that something engineered to be maximally entertaining feels.
I'm always baffled by folks that don't love Hollow Knight overwhelmingly. Playing it was one of the best gaming experiences I've had in a very, very long time. I think above all it was the sense of exploration that did it for me--the game constantly doles out rewards, but they're rarely mechanical. Instead you get a beautiful bit of art, or see a strange new creature, or a narrative thread that ties this scary, lovely little world together. It made the experience addictive to me in a way that felt really good, as opposed to something like the new Assassin's Creed, which I'm playing right now, which feels addictive in a kind of bad, manipulative way (but is still pretty dang fun).
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- Colorcrayons
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- Wiz-Warrior
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BaronDonut wrote:
I tried to get into Diablo 3 and enjoyed it for a bit, but the emptiness of the whole experience (loot, grind, level, grind, repeat) just seemed a little too close to the surface--the pleasures of the game, while real, just don't de enough to disguise the very simple, lizard-brain reward system at the beating heart of it all.
I've always loved Diablo, in all iterations over the past 2 decades.
But I'll be damned if that's not an astutely accurate critique.
I'm tempted to buy the Diablo themed switch coming soon, as that's a slick bit of kit.
Yet I'm sick of Diablo unless I want something truly drool inducing so I can sit in a zombielike, unthinking haze in front of a television.
I'm so close to platinum on PS4, yet the last 2 achievements are so boring I can't be bothered.
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