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What VIDEO GAME(s) have you been playing?
- hotseatgames
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The control scheme is no longer intuitive, having been made obsolete many years ago.
This is a great game that really could use a modern remake, using the Just Cause 4 engine, for example. They are practically the same game anyway.
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Stellaris is free to play this weekend on Xbox. And absolutely addicting. It’s been a while since I’ve looked at the time and “realized” it’s after midnight. Speaking of control schemes, I was very impressed with this one, one of the better ones for a strategy game on Xbox.
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Also, back to my regular schedule of Warlock - Masters of the Arcane, my favorite of the 4x bunch. Streamlined city building, fun exploration... but I that random events are super annoying.
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- hotseatgames
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I played through the entire first game twice. I almost never do that. I did start a second play of the 2nd game but fell off of it.
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Speaking of, Devolver's new "Devolver Bootleg" collection has Hotline Milwaukee. That might be good for a laugh.
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Then how the game explains the clerks with the same face, dead fat dude with snake mask from HM1, how both Jacket & Biker made it out alive, and that finale when The Son killed The Fans in drug-induced rampage? Nuts.
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- BillyBobThwarton
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”Sevej wrote: I finally finished Hotline Miami 2. Bought it on release, played it until 1 stage prior the penultimate stage, then stopped for a long while. Yesterday I beat the game. And hell... it was an awesome journey. Then go online, to get clearer story, and my mind was blown. Superb game. As a game HM1 is much, much tighter & better, but the 2 games end up being an excellent piece of entertainment.
Also, back to my regular schedule of Warlock - Masters of the Arcane, my favorite of the 4x bunch. Streamlined city building, fun exploration... but I that random events are super annoying.
Surprised to know someone still playing Warlock. I recall hoping for something that gave me the feeling of 90’s Master of Magic but instead getting a rethemed civ 4. I later picked up Warlock 2 on sale and have yet to boot it up.
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I haven't played Metal Gear Solid since the '98 game on PSX, so I felt a strange combination of nostalgia and alienation when I first began to play MGSV: The Phantom Pain and set foot in the "The Story So Far" section. The Russian doll effect of double-double-secret-agents and an infinite recess of intelligence agencies, each more meta-nefarious than the last, some with mirror-image acronyms, just made me think of a Tom Clancy novel written by the Final Fantasy 7 or Kingdom Hearts team.
Fortunately, after getting through the extremely slow cutscene-fest that launches the game, I was given an amazing stealth sandbox that felt like something Hideo Kojima made after finally pushing his way through the looking glass, fully aware of the batshit insanity of his narrative and throwing whatever cartoony conceit he felt necessary into the gameplay to allow it to function in a way that was satisfying and fun, at the risk of some ridiculous gaminess. "Oh, I get to harvest flowers for potions, yaaay" I muttered to myself in the throes of a Horizon Zero Dawn flashback, just a few minutes before I was introduced to the "Fulton extraction" mechanism, which allowed me to harvest... KO'd soldiers as skill "resources" for my base, which itself had become an RPG-style entity with stats to level up? The hell? Instead of giving me environment-specific "camo" that would magically give me invisibility, the game instead gave me an array of cardboard boxes with different motifs slapped on them, allowing me skulk around low-cover areas like some kid & pop out like a jack-in-the-box and sleep dart someone in the face in Matrix bullet time. What is this I don't even?
I know I've been living under a rock when it comes to video games. It's just nice to crawl out once in awhile and find that crazy shit like this is still available, though increasingly buried, it seems, in the AAA "games as live service" gold rush that's currently plaguing design studios.
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I stopped playing Comp. It was too stressful, and I was getting nothing from it. Contrast with HEARTHSTONE, where I play a lot of Ladder, but I was just not ever going to be good enough at OVERWATCH to feel like I wasn't dragging a team down. Instead, I drag a team down in Mystery Heroes mode, and occasionally Capture the Flag modes. Lower stakes, less in my control, means less stress. The game is still too gorgeous to not play.Frohike wrote: I've been getting back into video gaming, beyond the occasional bout of Overwatch (and the salty rage it induces, causing me to reduce the dosage over time) when my son isn't hogging the PC.
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Bloodlines was almost a great game. It was built on the Half-Life 2 engine, which turned out to be a big problem when Half-Life 2 got hacked and the release of both games got delayed for re-working. Bloodlines is an rpg by PC game standards, with quite a few social interactions and a menu of responses for each situation. The NPCs have unusually life-like facial expressions, and the dialogue is often entertaining. You can pick your gender and your vampire clan, or you can take a quiz and let the game select your clan. Depending on your clan, your character might be better at combat, sneaking, or social skills, and often at least two of these approaches will work for a variety of challenges in the game... until the final 10% or so which is heavy on combat. There are also some puzzles that fit seamlessly into the storyline, and even some in-game computer hacking where you can try to figure out the password from clues or else just rely on your character's hacking skill rating.
Bloodlines was buggy on release, but has since been patched nicely and even benefited from additional content from modders. The game includes some great music and some interesting easter eggs. The easiest way to try it is via Steam.
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BillyBobThwarton wrote: Surprised to know someone still playing Warlock. I recall hoping for something that gave me the feeling of 90’s Master of Magic but instead getting a rethemed civ 4. I later picked up Warlock 2 on sale and have yet to boot it up.
Play MoM, then! Its craziness, which is partially caused by its inherent imbalance, won't survive today's internet.
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- BillyBobThwarton
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I suppose at this point I’d rather hold onto my rose colored memories of MoM along with those of Betrayal at Krondor, the Commodore 64, and everything else from my youth. Those were wonderful times where there wasn’t a web to spoil the discovery.
I didn’t mean to imply that I didn’t enjoy my time with Warlock. Your mentioning it gives me an inclination to boot it up again but there is that sequel in my Steam library and I would be curious to know if you felt like it lost something that the first had.
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Sadly I haven't played the 2nd, which supposedly to have better spell research. Most of the things should be the same (except for that city limit, which is a good thing, but I haven't seen the city limit system in action myself). May be next Steam sale! It isn't a super great game, but has became a mainstay for me to come back and play it again every once in a while.
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- san il defanso
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- ENDUT! HOCH HECH!
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Mario Kart 8 Deluxe - Our Wii U disc got all scratched up after my kids left it out, so we bought this one to take advantage of the multiplayer-on-the-go nature of the Switch. Just as good as I remember it, though the new battle modes are big improvements. Being able to play anywhere is clutch.
Super Mario Odyssey - Finally getting around to this after eighteen months of avoiding spoilers on it. Of course it's wonderful, though perhaps not as revelatory as Breath of the Wild was for me. However I do feel like it's nailed the flow of its experience. Continuing the level after getting a moon and the removal of lives makes this a potent drug indeed. It now has that Civilization-style addictiveness, where it keeps on setting small goals in front of you and you continually want to pursue them for hours at a time. I just defeated Bowser, which means I have like 50% of the game left, to say nothing of all the moons I left behind in the levels I've already done.
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