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What VIDEO GAME(s) have you been playing?
Also, you guys boasting manual docking on Elite Dangerous should try parking a two containers trailer. Dis is da shit!
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I recently got back into playing Pinball FX3 and trying to get the trophies for tables in it. I have almost all the tables at this point, having bought them since Zen Pinball way back on the PS3, and many of the trophies are fuck off hard.
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- hotseatgames
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- D12
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In Heat Signature, you control a randomized character on a space ship. You accept missions, generally involving rescuing someone, stealing something, or killing someone. You do this by using your small pod ship, which you dock to the target ship, infiltrating it.
Skulk around in a top down view, take out the guards, evade them, etc. There are a lot of ways to handle the various challenges that will be thrown your way. I'm very early in, but this seems like it will be well worth the $5 I spent.
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- hotseatgames
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My mission was to infiltrate a ship and steal something from a crate. When I entered the ship, I could see a guard walking about with a level 1 keycard. I waited around a corner for him, and bashed his head with my wrench. Ho Ho Ho, now I have a level 1 keycard. I used this keycard to steal stuff from another crate. I believe I obtained a stealth shield with 3 charges.
Never mind that... two guards were roaming the next big chamber, and one of them had the level 2 keycard that I needed to get further into the ship. I had a clever plan that centered on a "glitch trap" that I had. You click somewhere, and it drops the trap at your feet. When an enemy walks into the trap's radius, he is teleported to that location. I clicked out into space, and let one of the enemies see me. I hid around a corner as they both chased me, and both subsequently launched themselves into space, never to be seen again.
It was then that I realized I had just teleported the level 2 keycard into space. BUT all was not lost! I also was fortunate enough to have a keycard cloner that works through walls. I waited until a guard carrying a level 3 keycard got close enough, and cloned his card. Now I could open any door on the ship. I pummeled everyone else on the ship with my trusty wrench, stole the item, and then for good measure stole the entire ship.
Mission Accomplished.
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- BillyBobThwarton
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- Fish on
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Any suggestions? I already have FTL, Legends of Andor, and Darkest Dungeon.
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This is the most approachable competitive fighting game to come out in ages. If you've played a SamSho or any 2D fighter you'll be fine. If you haven't, this one makes it really easy to start.
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BillyBobThwarton wrote: Just picked up Heat Signature and trying to resist Slay the Spire. What I really need is something meaty for an ipad as I'll be on vacation next week and will surely pull a few shifts of staying in the cabin while my youngest sleeps.
Any suggestions? I already have FTL, Legends of Andor, and Darkest Dungeon.
- KINGDOM RUSH
- THE ROOM
- THE WITNESS
- 80 DAYS
- HUMAN RESOURCE MACHINE
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Vysetron wrote: Playing the new Samurai Shodown was like going back in time to play SamSho 2 for the first time. But it's better than a remake could have been. It's not the game you remember, it's a game as good as you remember it being.
This is the most approachable competitive fighting game to come out in ages. If you've played a SamSho or any 2D fighter you'll be fine. If you haven't, this one makes it really easy to start.
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I provides interesting tactical challenge, and the UI feedback is just great. The game is totally honest with you, and whatever randoms stuff it has you can handle it most of the time or giving advantage to you.
However, how it works can cause the difficulty to fluctuate a bit. There's some randomness to the upgrade you obtain (which can sometimes be vital)--a reminiscent of their older design, and how the game works mean sometimes the enemies create a difficult situation, and in other times, they're total cakewalk.
(on how the game works, there's this fascinating video, and they said that the AI just choose _randomly_ on viable targets)
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The difficulty in this one clicked with me a lot better than FTL.
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Sevej wrote: (on how the game works, there's this fascinating video, and they said that the AI just choose _randomly_ on viable targets)
Thanks for the video link!
I will say after lots of playing that it seems like your mechs are usually one of those 1st or 2nd best targets, and that using that to your advantage by baiting them can give you some semblance of control over the enemies. Doing things like putting all 3 of your guys in a line at the start of a Hornet boss level, NOT standing in front of buildings against Fireflies, etc. I went a bit overboard though and have multiple perfect score Hard runs now.
Rusting Hulks and the Frozen Titans were my favorites. Blitzkrieg is a close 3rd.
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- san il defanso
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- ENDUT! HOCH HECH!
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After a few months of letting Grim Dawn be my main source of ARPG hack-and-slash action, I dusted off Torchlight II last night after something of a hiatus. I'm not sure which one I like more, but I can say this with certainty: they are very similar games.
I've been playing Curse of Monkey Island with my kids as well, though I've had to promise them I won't play without them there. It's a great game, so I am disappointed I can't just power through it.
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