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Short Cut to Remote Gaming Forum (29 Aug 2020)
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What VIDEO GAME(s) have you been playing?
Tried out The Textorcist since it's free on Epic this week. I enjoy typing games. This one is quite challenging since you have to dodge a lot of bullets while trying to type. I think it's perhaps too difficult to keep my attention.
Also just signed up again for Xbox Game Pass. Been wanting to jump back in for a while. I believe I'll try out a Yakuza game.
I bought Privateer on GoG, and it was pretty painful. So there went $5, but somebody has to help keep Chris Roberts and CD Projekt in money hats I guess.
the_jake_1973 wrote: I picked up Rogue Galaxy Outlaw and it is pretty great. I think I like the flight model more than SW: Squadrons. That may be mostly in my head because of the static background in SW: Squadrons that doesn't quite give you that feeling of you moving, but it moving around you if that makes any sense.
Also, wicked great soundtrack. Enjoyable voice acting. I brings me back to an old game called Hard Nova, but with a Wing Commander: Privateer mash up.
I wish it were in VR.
So then I bought _Rebel_ Galaxy Outlaw . AFAICT with the three hours or so playing it, it's Privateer with a Firefly flavor and a dice and Eight-Ball game added. For me, those are good things.
From my old geezer memories*, Privateer lets you gently dip your toe into its universe, where RGO throws you off the end of the dock. I'm in the first system, and there are more than enough ambushes out there to get your ass shot off if you're not careful (or even if you are). But you get all the fun Privateer things like getting to capture pirates for bounties, or be a pirate and capture crewmen and sell them. There's a storyline, follow it if you want to.
I do like the flight better in RGO than in SW:Squadrons, but that might be because I lean on that Aim button and it does a lot of the chasing for you. If that offends you as a flight sim player, you can just not use it.
* When did Privateer come out? 1993. 27 years ago. Jeez, I'm old.
I picked up Valhalla and it is good. Combat is harder than Odyssey and it taking some getting used to for the pacing. Ranged stealth combat still seems king and your arrows always seem to be able to be retrieved from corpses, which I find somewhat odd.
Also, only 3xp for hitting a bird in flight, but 10xp for hitting a deer standing still? C'mon.
Gary Sax wrote: I'm sort of finally back in a place where I could do an Assassin's Creed. Last one I binged on was Black Flag. So I may pick this one up, especially if I get a new console.
If you're in the mood for an assassins creed, I recommend Ghost of Tsushima. Its beautiful, and it's fun to play through a samurai movie.
It is fun. I am bad at it. ~25 attempts so far and no successful escapes. After playing both Transistor and Pyre recently (and Bastion way back when it came out), I can see their evolution as game makers... Roguelikes are still in, so this makes sense as a way to make a longer game from this dev house. Transistor was surprisingly short, even with the side rooms.
* When did Privateer come out? 1993. 27 years ago. Jeez, I'm old.
No kidding. I remember when Wing Commander games came out and it was "whelp, time to upgrade memory and figure out how to hack the autoexec.bat and config.sys to get rid of enough stuff so it will play!" Same with the modern flight games like Chuck Yeager and Strike Commander. I dumped hundreds upon hundreds of hours into those games. Or Falcon 3.0 with that 400 page manual.
Kids got no idea what it is like to be able to easily play most any game these days with fancy in game tutorials, help screens, and wiki pages
I used to play F-117 in CGA. I remember being so stoked for my EGA upgrade.
@the_jake - Battle of Britain was the one of the last games I bought for my old Amiga. It turned out that the old Atari-style eight-switch joysticks absolutely suck for flight sims.
GoG will sell you Wing Commander I, II, and 3 for $10 I think.
As for Rebel Galaxy Online, I found out that unlike all the rest of the ships, you don't get to trade in your Platypus. It shows up as cash, but it's not. The web says every other ship in the game acts like that. Which I guess makes sense, since that ship belongs to Orzo (or whatever his name is).
The game also lets you keep stuff that isn't mounted on your ship in storage, but I didn't find that out until I won a weapon in a game of eight-ball. Heck, I had sold everything off that Platypus, and had to buy it all back after taking a big loss. Now that's some old-school gaming!
- It's definitely not No Man's Sky or Elite Dangerous. Its universe is definitely Privateer sized.
- Except for a couple of variant ships, every piece of hardware is available in the first few systems you'll visit. You're not going to have to risk your life and fly across the galaxy to get the top-of-the-line weapon a'la Freelancer.
- If you want to get the best equipment in a hurry, mine for it. $$$/hour is much higher in mining than anything else, and you're already starting in a good system for mining.
- AFAICT, unless you pick the highest difficulty level (which turns automatic Aim off), the only difference is how much stuff you start with.
- The music on the radio is okay, not great. I usually leave it on Scorpion Latin for the ambiance. It needs more hard rock, and I'll probably point it to a folder full of my lawn mowing music.
- Everyone says you should use a game controller, but I'm making do with a HOTAS. I really don't like game controllers.
Contraband seems difficult to sell in the starting system.
I've been stung by more than a few ambushes when going to the distress beacons.
I'm getting better at pool.
Different systems will evidently buy different types of contraband. Personally, I just leave it there. From what I've read, if the cops start scanning you, then jettison it quick. I know from personal experience that if you don't, your ass is grass.
I very rarely answer distress calls because of the ambushes; never if I'm mining. Too many ambushes. Maybe when I get that fighter put together I'll try it.
There's a video game in some bars, Astro-Smash? It's Asteroids.