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Playing Aliens Fireteam burned me out on this game play with bots so hopefully I can russle up some online play.
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- BillyBobThwarton
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- D4
- Fish on
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jason10mm wrote:
Ah_Pook wrote: Owning a pinball table is a hobby unto itself. Constant tinkering and maintenance on extremely specialized parts. I see the appeal, but I'm not in a place where I can really do that myself. Kinda like owning and restoring a classic car.
I was staying at a Disney resort once and they had an Indiana Jones pinball machine in their little mostly neglected arcade room.
I actually cased the joint to see if there was a legit possibility I could steal that machine and get it into the minivan and off the resort
I saw a room like that in Animal Kingdom lodge and considered the same!
I have been thinking about how cool it would be to have my own copy of Red and Teds Roadshow. My family has had some acreage outside a small Texas town for the past 100+ years. The current farmhouse is quite unpleasant and we might finally be breaking ground on a new house in the upcoming weeks. At the last moment, the individual calling the shots added on an extra space I loathe, but could be converted to a game room when their opinion no longer hold weight. I am visualizing a pinball table there, though I do have a fear of it regularly needing something I might not be able to provide.
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First I cleared the catwalk by getting out my revolver and expending a great deal of cheap ammo to pick off the monsters. They are strictly hand-to-hand, so all they can do is run around and cause me to waste some extra ammo while gunning them down. Then I got scorched a few times by electrical discharges, until I learned patience and studied the timing pattern of the discharges. Once I got up on the catwalk, I was able to shut down the electrical discharges. Further exploration revealed a flooded tunnel leading to a t-intersection and two partially filled reservoir silos with exit holes on the ceiling. Escaping this area requires emptying the reservoirs, then turning the pump back on to refill the reservoirs.
The problem is that there is a very narrow window of opportunity between turning the pump back on and escaping the area. Even the slightest delay means that the water current will be too strong to allow you to reach the t-intersection. An early patch to the game allowed just enough time, but I am playing a much later patch that added a significant amount of new content to the game but restored this section to the original difficulty level. I tried and failed like 50 times last spring, before taking a long break from the game. Last night, I tried a dozen more times before resorting to the noclip cheat code. But the noclip is too unstable, freguently launching me with high-speed to a distant location where I can't get back into my section of the game. So I went looking for more online suggestions, and found nothing. Finally, I poked around in some more general information about the game and found a possible solution. My character is currently wearing a hazmat suit, which functions in this game as the second best armor available to a Malkavian player character. But it comes with a -1 to Dexterity, and my research indicates that Dexterity affects movement speed. So my next attempt will start with my character taking off his leather and putting on regular street clothes. That should give me just enough additional speed to get to the water faster, and swim past the pump faster.
This game has just a handful of encounters that amount to very difficult bottlenecks, and this one is one of the two worst. The other is the two-part final battle which I never quite managed to beat in my best previous playthrough. My problem that time around was that I never committed to one of the three major types of fighting: guns, melee, or HTH, and ended up second-rate in all three. This time around, I plan to be a melee weapon specialist by the time I reach the final stretch.
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There were some nasty obstacles to overcome, including one that had me stumped for quite a while. I had a nasty fight with big, freaky monster that was more or less the Frankenstein Monster version of a centaur, and it threw corpses at me. This was the first of at least a dozen that I will be fighting soon. And I started in on another perplexing and multi-level maze of sewer tunnels where these monsters are hanging out. The first time I played this game, I remember using junk from my inventory to mark intersections and help me find the exit. Like, clues that I've already used, or even weapons that are readily found throughout the game, like knives and baseball bats. It's worth reminding myself that my character is good in combat but great at sneaking, because those big monsters are very dangerous in a fight. My fast guns don't do much damage, and my deadly guns are slow to reload. My crossbow is even slower.
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I guess my biggest gripe is that the machine I played didn't vibrate under your hand like a real machine would. With every collision it reminded you that it's a simulation. It seems like fixing that would be doable; there are such things as force-feedback controllers.
If you are a hard-core pinball addict, or just want to have more cool stuff in your game room, it might be worth the $700. But I don't know if I'd consider it a way to check "Own a pinball machine" off your bucket list. In any case, I'd try it first before I bought it.
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- hotseatgames
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- D12
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- san il defanso
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- D10
- ENDUT! HOCH HECH!
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Turns out the only thing keeping me from playing Slay the Spire for four hours a day was having to share the Switch with my kids.
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I think it’s my most played game on Steam.
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- san il defanso
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- ENDUT! HOCH HECH!
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I have everything unlocked on my Switch version, but now I need to go about getting all the unlocks on the ol' laptop. Guess that means I'll need to play for several more hours.
The Silent is absolutely my favorite class though.
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- hotseatgames
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So far I've had the most fun playing as a medic, putting myself in harm's way to try to revive downed soldiers. The medic can also shoot a syringe into teammates to heal them, and can even heal themself.
If you don't have a full squad, you get thrown into a random squad on your team. This is helpful because you can spawn on squadmates.
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