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oliverkinne
September 29, 2023
49 0

Bagh Chal Review

Board Game Reviews
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Andi Lennon
September 28, 2023
309 0
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thegiantbrain
September 27, 2023
277 0
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oliverkinne
September 26, 2023
390 0
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oliverkinne
September 25, 2023
591 0

Castle Panic Review

Board Game Reviews
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Sagrilarus
September 22, 2023
485 0
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thegiantbrain
July 13, 2023
2038 0
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thegiantbrain
July 06, 2023
1257 0
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thegiantbrain
June 29, 2023
1171 0

Cult of the Old - Citadels

Podcasts & Videos
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GrantLyon
June 26, 2023
1672 0
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thegiantbrain
June 22, 2023
1079 0

Cult of the Old - Brass

Podcasts & Videos
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Gary Sax
June 21, 2023
6106 0
Hot
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oliverkinne
June 20, 2023
941 0
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oliverkinne
June 13, 2023
1340 0
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What VIDEO GAME(s) have you been playing?

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14 Sep 2023 14:26 #340542 by jason10mm
DEFINITELY nothing wrong about old games, barring some quality of life improvements like the ability to save, or at least pause, anywhere because the days of being able to ignore mom telling me to take out the trash are loooooong gone and my damned snot nosed kids are always playing MMO games with no pausing or saving and GOD FORBID they gotta stop gorilla tag for 2 seconds to actually eat and pee!

I'm finding that the overly rich detail in modern games is distracting. I'm playing Starfield and Baldur's Gate 3 and GOOD GRIEF what poor bastard (or team of bastards) had to fill all these maps with random shit? I can't see enemies through all the grass, pipes, desks, and general ground clutter all around. There was a certain tactical charm to those grid based SSI rpgs and the "right angle only" low res textured Wolfenstein (ok, ok, I'll go up to Quake with mouse look!) that helped me to focus on the game play and less about eye strain squinting at a giant highly detailed bush to find the bad guy.

The retro pixelated games in vogue now are refreshing. We get clean simple graphics with modern gameplay conveniences.
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14 Sep 2023 15:25 - 14 Sep 2023 15:27 #340549 by lj1983
Halo MCC highlighted this. I think it's 1 & 2 where they remastered them, and let you switch back and a forth at the press of a button.

and it's legitimately easier to play with the "old" graphics. The new ones are pretty, sure....but there's so much glare and the colors are relatively muted or everything kind of blurs together, it can be harder to pick out enemies from the background.



Starfield is weird...It's not worth picking everything up. But i feel like everything in fallout or skyrim was able to be picked up. In Starfield it's like they chose to make half of the objects interactive, but only a third of those are worthwhile to interact with.
Last edit: 14 Sep 2023 15:27 by lj1983.
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14 Sep 2023 21:05 #340552 by hotseatgames
Mortal Kombat update: Still making my way through the story. It may be the best one they have ever done. All of the voice actors were killing it.... and then in comes Megan Fox. She plays Nitara, the demon. Her voice "acting" is fucking awful. It's like she is in a different game than everyone else.

Johnny Cage is fantastic, and I was cheering when my boy Quan Chi showed up. Yes he is a buffoon, but I love him.
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17 Sep 2023 21:25 #340578 by hotseatgames
Finished story mode for Mortal Kombat 1, and am ready to declare it the best story mode they have ever done. If you have been a long time fan, particularly of the Deadly Alliance era, you absolutely need to play it, the last chapter is fucking wild. There is also a reason to replay the final chapter, which I will definitely be doing.
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20 Sep 2023 11:37 #340585 by Rliyen
Currently playing A LOT of Project: Zomboid. Minecraft meets the Walking Dead. The learning curve for me was high, as was killing every zombie I saw. Once I learned how they operate, as well the crafting menus, I just got sucked into it. I get a sense of accomplishment when I fix up a car to go resource gathering/zombie purging. I feel safer when I build wooden walls and barricade safe houses and stockpile food. I laugh when I make disgusting stir fry, that my character somehow enjoys. Told one concoction to my wife, (Mutton, beef jerky, and tomato sauce), and she made a face and asked, "How are you still alive?"

I have yet to farm anything, but I don't really see the point. I'm literally the last man on Earth, power is still on. I have generators when that fails, and there's a SHIT ton of canned goods all over the place. I can also trap game and forage for berries and vegetables. I'll be fine. If the town runs out, I'll drive to another town and start the process over.

I did pull a Rick Grimes. Got too big for my britches, drove to Louisville, during the dead of winter. Only to find out, they had the entire city FENCED OFF, and the access points were full of zombies. I tried circumnavigating the fence, or even find shelter, and found that they burned down any structure outside of the fence. I got attacked, bit, and just let the character die. The only thing I'm mad at is the character found a welder's mask, which I desperately need. So his dead ass is meandering about outside of Louisville.

I may very well go back and kill his ass just to get it.
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20 Sep 2023 11:47 #340586 by Gary Sax
I played that for a bit years ago, but could never get to that fun equilibrium point where I could ask myself "ok, what do you want to do now?" from a position of marginal safety.

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20 Sep 2023 12:21 #340587 by Rliyen

Gary Sax wrote: I played that for a bit years ago, but could never get to that fun equilibrium point where I could ask myself "ok, what do you want to do now?" from a position of marginal safety.


I understand that. That's why I set up a custom sandbox to play in. Since there's no achievements to go for, I just set it that once the zombies are dead, they do not respawn. I did make the helicopter show up more than once, and have other screw you factors (gunfire, screaming) to keep it fresh. I also set the power to go out in 0-5 years. The longest one character was two months, and that was a long time ago. My current character is getting to beat that bench mark.

Even without a respawn, there's a ton of zombies around. At this point, I don't think I'll ever get into Louisville. Let the dead have that place.
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25 Sep 2023 10:29 #340621 by Rliyen

Rliyen wrote:

Gary Sax wrote: I played that for a bit years ago, but could never get to that fun equilibrium point where I could ask myself "ok, what do you want to do now?" from a position of marginal safety.


I understand that. That's why I set up a custom sandbox to play in. Since there's no achievements to go for, I just set it that once the zombies are dead, they do not respawn. I did make the helicopter show up more than once, and have other screw you factors (gunfire, screaming) to keep it fresh. I also set the power to go out in 0-5 years. The longest one character was two months, and that was a long time ago. My current character is getting to beat that bench mark.

Even without a respawn, there's a ton of zombies around. At this point, I don't think I'll ever get into Louisville. Let the dead have that place.


There's a reason why it always says at the beginning "This is How You Died". My Burglar character joined the Walking Dead. I got too cocky and and zombie bit me. Had to drive from the podunk town where I was all the way back to Riverside, so I could leave all his belongings in my safe house. After dropping everything, I walked outside, grabbed the clothes off a dead walker, and then doused myself in steak sauce. The zombies took a while nibbling on me before I dropped. My new character has not found my old one as of yet, but he's dressed fairly wildly (Nothing but a choker, skirt and tennis shoes). So, I come across him in Riverside, I'll be sure to drop him.

I also found a welding mask! YAY!

IN my two days off last week, I didn't play nearly as much of Payday 3 as I thought I would. Reason being, unlike Payday 2, there is no peer to peer. It's their servers only, which was already hitting capacity on the 18th during the pre-launch play. I could have played during that time, but I wanted to let them fix that problem. Well, it's not in great shape. Add to that, there is no single player game. In order to play by yourself, you have to request an Invite Only server, and then wait for one to open up, which can take up to 3 minutes.

Don't get me wrong, it's fucking amazing, but the newness needs to wear off and they need to add more server capacity before I'll start playing it regularly.

In the meantime, I've just been helping new players out in Payday 2 and helping one of my friends gain achievements so he can unlock his Mayhem level mask. Best run we had, which was also tense as Hell, was Murky Station on DSOD. We worked like an absolute unit, with some minor hiccups along the way. However, we did it in one try. We also had some stupid fun with Mountain Master heist, wherein there's an achievement called Crouching Bomber, Hidden Flamer. Requirement was each crew member wearing a different variation of the Dragon Bomber outfit and killing Yufu Wang with flamethrowers only.

We did it under 12 minutes, we speed rushed that thing. It was great.

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