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Barnestorming- March of the Ants in Review, Bloodborne, Mushishi
- Michael Barnes
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- Mountebank
- HYPOCRITE
Oh,how I wish you were weird.
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- hotseatgames
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FMA does get a little teeny, but some of the plot points hit pretty hard.
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Really, since I never actually made much progress on it, I should probably just install and play through Demon's Souls or Dark Souls, right? But man, I love the Victorian gothic vibe in Bloodborne more than the dark fantasy thing.
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- san il defanso
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- ENDUT! HOCH HECH!
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Great game though.
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- Michael Barnes
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Even with doing the savestates, the parts that are hard are still freaking hard. But it's almost like a puzzle thing, where you have to work out what you should do and then there's the skill element of executing it.
But you really get into that wonderful old school vibe of encountering something that seems like it's impossible until you notice a pattern or an opportunity. Like the first time you fight the Yellow Devil and see how to anticipate his actions and respond accordingly. Bloodborne is actually like that too.
And yes, Bloodborne is the best horror game I've ever played. The opening alone is so horrifying and spooky that it blows away most films in the genre.
Greg- it is kind of your fault, because I saw your mention in the forums and that reminded me that I needed to check out the game. I don't dislike and it certainly wasn't a waste of time...but it seems like the Great American Ant Game has yet to be created.
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- ChristopherMD
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- Michael Barnes
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Yeah, the last part of your review made me think you were looking for a different game than what it is. But I blame them for that, not you. Everything about the game is presented as if it were an ant game, when really it is a Space 4X game in disguise. I also agree that there wasn't too much original about the design except for the compactness that kept the play time down to about 90 minutes.Michael Barnes wrote: Greg- it is kind of your fault, because I saw your mention in the forums and that reminded me that I needed to check out the game. I don't dislike and it certainly wasn't a waste of time...but it seems like the Great American Ant Game has yet to be created.
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@Mad Dog: If there were no huge divergences from the rules sent to reviewers before/during the Kickstarter campaign and those published at retail, what is the difference? If it is not a substantively different game, why does it matter when it was reviewed?
@Gregarius: Are all 4X games space-themed? Is a game with mechanics inspired by space-themed 4X games like Eclipse or TI:3 necessarily a "4X Space game in disguise"? Based on your thinking, I'm just not sure how we ever escape a sort of solipsism where everything is derivative of everything else. Like language…or fantasy tropes…or the fact that all organic matter is made of carbon… In other words: of course the game owes a debt to other games. That inspiration was mentioned very vocally in the Kickstarter materials. It's like your eating a blueberry muffin and complaining that it has too many blueberries.
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- Pheromone trails
- Herding other insects
- Slave-making ants
- Sentinel soldier ants on trails of worker ants
- Symbiotic parasitism with plants
- Zombie ant fungus
- Etc
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- Barnestorming- March of the Ants in Review, Bloodborne, Mushishi