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Dragonwood Review and Why I'm Taking a Closer Look at Gamewright's Games
Dragonwood is the sort of simple game that looks like a collection of a few old mechanics, but turns out to be more than the sum of its parts.
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- SuperflyPete
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Terzetto is a very fun abstract that's great for kids.
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Sleeping Queens, Aunt Millie's Millions, There's a Moose in the House, and Quests of the Round Table were in heavy rotation with my kids when they were younger.
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- Sagrilarus
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One of the arguments I have on BGG is about rating kid games, and how they should be considered. When you boil it right down you can't place a rating on something from an inappropriate perspective. It makes no sense. So games like Dragonwood need to be considered from the perspective of their target audience.
All that said, Loot by Gamewright is an excellent game as well, one that has Knizia's magical fun-for-the-whole-family touch to it. Simple enough rules-wise for any age to understand quickly, significant enough from a strategy and social intelligence perspective to grow with your children. Also dirt cheap.
S.
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They'll be rated highly in our house.
I've considered Loot, but already have Letter of Marque for a very light shipfaring, treasure taking card game. Maybe Loot is better?
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- Sagrilarus
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Mr. White wrote: These are to be played with a 5 year old girl and an 8 year old boy.
They'll be rated highly in our house.
Exactly, because you're mature enough to step out of your bubble and understand what's working for your kids. This kind of review brings valuable information to parents, because it's willing to speak to both sides of the coin. I look for three things when I'm reading a review for a kid game -- 1) do kids like it, 2) do adults like it, 3) does it need parental supervision for kids to play it. A game can knock it out of the park in any one of those three questions and be of interest to me.
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boardgamegeek.com/boardgame/137330/cube-quest
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Forbidden Desert is better than Forbidden Island, but - with water rationing and ever-piling sand - it's more unforgiving. I like the clever grid system for finding the ship-o-copter pieces.
Forbidden Island might be better with younger kids. (???) Neither one is particularly easy, though, so be prepared to LOSE HARD.
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