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Lipstick and a Pig - Pandemic Review
The end of the year is approaching with the same inevitable certainty as death and taxes. That means we're going to see a smorgasbord of "Top Ten" lists, "Year's Best" lists and other opinion pieces. It's generally a fun time to look back at the year and assess everyone's favorite things. This is not going to be one of those lists. No, this is going to be a torpedo of truth about a game that is destined to rest atop many people's lists. That game is Pandemic Legacy.
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Played pandemic a couple of months ago... the experience was completely dry for me. I don't think the Legacy aspect will make me change my mind if all I'm sill doing is hand managment with complete out of place abstractions.
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It's a really solid game for me.
And the comparison to Fury of Dracula is... baffling. Not sure what are you trying to do by comparing an AI controlled opposition with human controlled one...
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Apart from that I disagree. I have had just as much fun playing Pandemic Legacy as I have had playing other Ameritrash games, but then I don't mind a game of standard Pandemic every now and then.
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I really enjoyed both the vanilla game and the legacy version of it (after 4 plays). So far the legacy version has done a really good job of developing the missions between sessions. Each has felt unique with the status of the diseases on the board. Sure it's drier than other games, but it is still one of the best designed coops out there.
My friends, family and I will still regularly play Pandemic and I don't see that changing any time soon.
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The way the article is written, a lot of this sounds like conjecture to make a broader philosophical point abut games and narrative.
somehow the points you made aren't very convincing to me, it comes across as not very specific and shallow, even if I understand and agree in essence with what you are saying.
Otherwise, I am not a huge vanilla Pandemic fan, either, but I am pretty sure I could have fun with this game based on what I have heard. And if not, I'm out the cost of one game. not that big a deal.
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Great job, Egg.
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I know, I know, "Pandemic is so popular! You're the minority, fun is subjective!" Yeah, maybe, but you know what else is true? Surivor is still on the air, Michael Bay and Zack Snyder movies still make bank, and Coldplay sells shit tons of records. That doesn't paint a pretty picture for "popular opinion" and the intelligence of those who hold it.
And the Fury of Dracula thing isn't really a comparison, it's an example of story that stems from actual gameplay, not poorly written words on a card.
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- Legomancer
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- Dave Lartigue
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Last night, though, we played two more games and won both. And the reason why was due to the things that later came out, which gave us not just a leg up, but more options to utilize. We went from having four fairly obvious roles to play to having to really agonize over that choice. The choices opened up and became a lot more interesting and less obvious.
I haven't really played with any classic Pandemic expansions, so maybe the stuff we're seeing is still old hat to Pandemic fans, but it's made for an exciting narrative to us in PL.
I like narrative in games. I'd say it's one of my top three goals in playing a game. And I like it to be player-driven, not "here's a card with some text on it, now we're 'dripping with theme'." I think Dead of Winter is a load of crap, and I have never ever understood the appeal of Tales of the Arabian Nights. PL is guilty of a lot of that; the criticism that the narrative is driven by in-game devices instead of the players is valid. If you don't like Classic Pandemic on top of that, then no, there really isn't anything for you here, and that's fine.
However, if you're already friendly towards regular Pandemic, then there is still something here. The game controls how these mechanisms are doled out, but the decisions involved in using or not using them, and the crafting of the board and roles to fit a group-decided strategy are still there for players.
PL will certainly be on my Top Ten list for the year. There's a lot there for me personally to be excited about. Will it be #1? Probably not, as I don't see it unseating the current most likely contender for that spot, Caylus (kidding.) But just as I think there's a lot of hyperbole surrounding its rocket rise, there's also a lot of it on the other side (apparently over on BGG there's been a campaign of 1s to overcome the 10s because you can only insta-10 a game if it's another goddamn Uwe Rosenberg farm game).
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- Black Barney
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