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Star Wars Risk - A Public Service Announcement
Star Wars is back! It's back in a big way. That means, for the foreseeable future, we're gonna be getting TONS of licensed Star Wars products. One of the first boardgames in the initial wave of licensed goodness was the curiously named, Star Wars Risk. Not exactly what people were expecting. Prior to its release, savvy internet folk determined that this was actually a refined version of the grail game, Star War's Queen's Gambit. Right then everybody should have perked up and taken note. Well, some of you are still not paying attention. Let me fix that for you.
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I still assume the game's development must have been rushed to meet the Force Friday deadline. Either that or Rob Daviau's development chops were missed.
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*Endor is technically required for a Rebellion win, but if the board is wiped of Imperial ships and there are still many rebel craft, it's time to concede anyway.
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- Colorcrayons
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bfkiller wrote: I like Queen's Gambit quite a bit better. The options on each card in Star Wars Risk don't really feel like options because there's usually a very obvious way to play your hand. Queen's Gambit offers the players more tactical options to consider for playing out a dealt hand because the importance of each field of battle is better balanced.
I still assume the game's development must have been rushed to meet the Force Friday deadline. Either that or Rob Daviau's development chops were missed.
Interesting.
Do you think it would be difficult for armchair hobbyist designers to tweak this satisfactorily?
Or would it be too difficult given what is contained in this version?
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Colorcrayons wrote:
bfkiller wrote: I like Queen's Gambit quite a bit better. The options on each card in Star Wars Risk don't really feel like options because there's usually a very obvious way to play your hand. Queen's Gambit offers the players more tactical options to consider for playing out a dealt hand because the importance of each field of battle is better balanced.
I still assume the game's development must have been rushed to meet the Force Friday deadline. Either that or Rob Daviau's development chops were missed.
Interesting.
Do you think it would be difficult for armchair hobbyist designers to tweak this satisfactorily?
Or would it be too difficult given what is contained in this version?
No idea. I've never tried tweaking game rules for any game I've played.
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- SuperflyPete
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- SMH
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Also it's $17.97 on amazon right now. I can't even order a large buffalo chicken pizza for that price. Fuck, the value of this game is tremendous!
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I agree though, QG is much better although you have to deal with that sluggish mid-game.
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- Black Barney
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Why is Hizdahr Zo Loraq a character in this but Jon Snow and Arya aren't?!? Doesn't she kill people all the time?
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- san il defanso
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- ENDUT! HOCH HECH!
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The bludgeoning strategy for the Rebels is more obvious right off, which is to rush Endor. But if the Imperials create a meat shield between the Deathstar and the Rebel fleet, and keep pooping out TIE fighters, it's pretty effective at slowing them down. Any card advantage at that point is a big deal.
I do really like this game. I like that the rules are simple enough that my six-year-old can play it and enjoy it, and I like that it's proven to have more depth than its simplicity displays.
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- Michael Barnes
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I love Rebellion; but this is the one I'd save from a fire- even with it being exponentially less expensive.
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What does the Scale-o-matic 6500™ say?
On a scale of Jar Jar Binks to Boba Fett
Star Wars Risk rates as Bossk
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- Black Barney
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