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Flick 'em Up Review

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16 Jan 2017 00:03 #242490 by Matt Thrower

The hot sun burns in the sky like an incoming apocalypse. On the packed dirt below, two figures stand, ignoring the heat hammering down on their broad-brimmed hats. Sweaty hands hang down by holstered revolvers, eyes lock, mouths chew at nothing. For a long time, all is still in the hot haze. Then the Sheriff goes for his gun and his opponent reacts like a sprung trap. The guns level, fingers tighten on triggers, and both combatants are suddenly flattened by the collapsing town hall.

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The following user(s) said Thank You: mads b., ChristopherMD, Columbob, Colorcrayons, Vlad

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16 Jan 2017 13:17 #242491 by Vlad
Replied by Vlad on topic Flick 'em Up Review
Good review, Matt. I really liked this game at first (my son loves it), but it becomes very cumbersome for what it is. Like replacing the dude with a disc to move him, then putting the guy back - I wish it had a movement stick instead. And the scenery is problematic to say the least, specially when playing with kids. On the other hand, shooting wooden cowboys' hats off is deeply satisfying on so many levels.

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16 Jan 2017 15:30 #242499 by Legomancer
Replied by Legomancer on topic Flick 'em Up Review
This game was taught at one of the Trashfests and I ended up bailing and going to something else. It's just too fussy and cluttered for a fun flicking game.

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