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I heard about this game on Fortress:Ameritrash via a review done by Michael Barnes, and I have to admit that I was a bit intrigued about a game that has you running around ridding the world of two of the most hated things on earth: Nazis and Zombies. I mean, I don't know anyone who doesn't revel in stacking Zombie bodies like chopped firewood, and then if you add the fact that the Zombies work for the Nazis? As the two Guinness guys state so eloquently, the game is simply "Brilliant!" This game is much like one of the best games ever made by man or God, Space Hulk, but the differences not only allow Grindhouse to state that Incursion is better in many ways than Space Hulk, it allows them to prove it. The similarities really only rest upon the use of a few mechanics such as facings as an integral part of gameplay, action point allocations, and overwatch. Even then, though, the mechanics are changed significantly and are in fact even better than Space Hulk's sometimes ambiguous rules, making for a clean, easy to play game. In short, this is the game Space Hulk should've been, had Games Workshop had a little more imagination.