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Washington's War Review

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20 Mar 2011 16:00 #269557 by Matt Thrower
Washington’s War is a redesign of We the People, the...

The first card-driven game that I ever played was Twilight Struggle. I fell totally in love with the card driven mechanic from the outset, but I rapidly became keen to know how the fantastic decision making and hand management aspects of card-driven designs would integrate with a game that offered true maneuver warfare rather than the gradual point-to-point expansion offered by Twilight Struggle. All the card-driven games I’ve tried since have come up short in some regard or other - too long or complex, too random, too little emphasis on the hand management side, but I keep looking. And the latest title to step up to the block to see if it could make the grade is GMT’s Washington’s War.

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