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Interview with David Sirlin of Sirlin Games

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17 Aug 2010 09:00 #269780 by Ken B.
 
Ken B.: ...

Sirlin_Games_Logo

There have been many games lately involving Dominion's deck drafting idea.  In this slate of games, one really caught my attention--Puzzle Strike, from Sirlin Games.  Using chips instead of cards, a more coherent theme, and having a much higher degree of interactivity, it's one that looks like it might stand out from the crowd.

I decided to catch up with David Sirlin to get more on his background, design philosophy, and the skinny about Puzzle Strike as well as other games he has in the pipeline.  David has game design pedigree under his belt, having done design and development work in the videogame realm with Super Street Fighter 2 Turbo HD Remix (XBLA/PSN), Super Puzzle Figher 2 Turbo HD Remix (XBLA/PSN), and three titles in the Capcom Classics Collection series (various platforms).

Sirlin Games is a small, "one-man show" publisher, so it was very interesting to hear more from that perspective.

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