I haven't gotten a chance to get much gaming...
Hi. It's me again -- that guy that complains about worker placement and drones on and on about how important "unpredictability" is in board games and why it matters to me. I'd like to spend a moment focusing on that last one yet one more time. Now, I am well aware that most of you are tired of the subject, but since I'm the one with the keyboard and you're the one with the monitor I'm going to pretend for just a moment that this is all about me and that I actually have some level of control, and that's apt because it's going to be at the heart of this article: it's about control.