Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

KK
Kevin Klemme
March 09, 2020
35545 2
Hot
KK
Kevin Klemme
January 27, 2020
21093 0
Hot
KK
Kevin Klemme
August 12, 2019
7622 0
Hot
O
oliverkinne
December 19, 2023
4454 0
Hot
O
oliverkinne
December 14, 2023
3881 0
Hot

Mycelia Board Game Review

Board Game Reviews
O
oliverkinne
December 12, 2023
2331 0
O
oliverkinne
December 07, 2023
2762 0

River Wild Board Game Review

Board Game Reviews
O
oliverkinne
December 05, 2023
2437 0
O
oliverkinne
November 30, 2023
2700 0
J
Jackwraith
November 29, 2023
3240 0
Hot
O
oliverkinne
November 28, 2023
2132 0
S
Spitfireixa
October 24, 2023
3875 0
Hot
O
oliverkinne
October 17, 2023
2783 0
O
oliverkinne
October 10, 2023
2517 0
O
oliverkinne
October 09, 2023
2457 0
O
oliverkinne
October 06, 2023
2661 0

Outback Crossing Review

Board Game Reviews
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

The Long And The Short Of It

More
29 Nov 2010 06:00 #270440 by Matt Thrower
However it would be misleading to imagine that mechanics are...

When I was young and freshly unleashed upon the world of boardgame columnists, burning with points to prove and issues to argue, one of the concepts that I did to death was the idea that Ameritrash games owe a huge debt to Euros. In spite of my flogging the subject to death, I still feel it’s worth resurrecting from time to time. Not least to remind people in the Ameritrash camp that no matter how many times we justifiably chant “boring Euro-clone”, it’s a self-evident truth that back in the early 90’s, AT games were in very much as bad a state as Euros are now. The market was glutted with tedious, unimaginative game which all copied stale mechanics from one another. It took exposure to the first wave of German games to hit the US, with their fresh approach to mechanics, to revivify the genre. That, and the gradual creeping boredom with Magic: the Gathering that a lot of gamers were experiencing after playing it for several years.Indeed so great is the mechanical debt that the games I love owe to the games I hate (generalisations, obviously) that I wouldn’t think it was that much of a step too far to think of virtually every successful thematic game released in the last decade as a form of hybrid. The trick has been borrowing mechanical innovations from the European paradigm and re-shaping them - and in some cases improving them - in order to fit a more demanding and rigid thematic mould.

Read more...

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.106 seconds