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I still can’t believe that Z-Man’s reprint of Tales of the Arabian Nights had any impact at all. There’s a market for even the dodgiest games, but this one runs counter to just about every trend I had seen in gaming. It’s far too random to approach anything like strategy, and it makes a mockery of player choice. It’s key mechanic involves passing a huge book around the table while you look up numbers on charts to see what paragraph you have to read. It resembles nothing so much as the world’s most expensive Choose-Your-Own-Adventure book. How could such a game become anything besides an admirable failure?