Whether this narrative is actually fair or not is immaterial....
Fantasy Flight’s third edition of the classic fantasy game Dungeonquest came out in 2010, and four years out it certainly feels like a turning point in the popular narrative of the company. The changes they made to a very simple game were indeed divisive, and almost all of the criticism centered around the revamped combat. Whatever damage you feel FFG did to Dungeonquest, it’s obvious now that the greatest damage was to Fantasy Flight’s brand. As a company they have always been willing to rework classic games to bear FFG’s distinctive mark, but up until Dungeonquest this was largely tolerated. Both Arkham Horror and Fury of Dracula were drastically changed from their original forms, but were warmly received regardless. But after Dungeonquest, every Fantasy Flight reprint is immediately met with suspicion from the game’s fans. It’s the exact opposite of how such announcements were received prior to Dungeonquest’s release.