October 04, 2009
For as long as I’ve been gaming, game companies have been publishing expansions. It may be that this has something to do with the roots ofthe modern board gaming hobby in the early role-playing and miniatures game releases: those games virtually require expansion material and it’s something that the world of war gaming seems largely to have avoided. And for as long as there have been expansions I’ve had mixed feelings about them: for all that they can be fun they also offer marketing traps to the unwary consumer. As expansions become more and more commonplace, it seemed like a good time to sit down and take agood hard look at some of these issues.