What was clearly meant to be a joke now has...
What was clearly meant to be a joke now has a pretty audible ring of truth to it. Someone would read a review and respond with something along the lines of, "This game sounds really fun, can't wait to play it on the IOS in a year." And how can we blame that person? We've been spoiled by some really great implementations of some of our favorite games as of late. In a few cases, I've found that I might actually like a few games that I had initially written off (such is the case with Ascension). The fact of the matter is that it's easier. No set up, no take down, no referencing the rules, and a hell of a lot less money spent. Yet what is happening with these games that play so well on IOS is that we don't want to play them in person anymore. It makes you think about just how few games there that really benefit from having the people you're playing with there at the table with you.
Kinda depressing when you get down to it, right?