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Corporate Agenda: Murder Netrunner
- AndrewMcAlpine
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When bad things happen to good games.
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- Legomancer
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- Dave Lartigue
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I used to play the Cyberpunk RPG back in the '80s. The campaign setting was the backdrop for the original Netrunner CCG, and it was set in the year 2013. The second edition rules were set in 2020. One of these days, I should get out the old rulebooks and scenarios and see what they got right and wrong about 2013.
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- Sagrilarus
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- Pull the Goalie
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But here's my question -- FFG has lost the license. Does that me Netrunner is dead, or that some other company is going to continue it or restart it as Netrunner 2.0? All I've heard to date is that FFG will no longer publish it.
Given how vanilla the Android setting is I could see the game getting reset in a Blade Runner world or some other, and being published by the original rights holder with all new content. Just a thought, don't have any evidence either way.
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- Michael Barnes
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- Mountebank
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- HYPOCRITE
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- Sagrilarus
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jpat wrote: The fact that many of the eulogies I've read contain lines such as "I used to play" is suggestive that maybe there wasn't enough money in it, as the OP concedes, but FFG was clearly operating, it would seem, under the assumption that the license would be renewed, else why a new core set? If, on the other hand, WotC saw this game as successful, rebooting it after stripping out the FFG universe trappings seems likely to annoy people, especially those who may have just gotten into the FFG game on the promise of the revised core. So I don't know. This is a game I always wanted to try, but even though it's probably, if anything, easier now, I know I probably won't because it's a dead game.
I'm just saying that FFG losing the license doesn't mean the game is dead. WOTC may just keep running it, replacing Jinteki with Tyrell or Yoyodyne. Could even be backward compatible. Garfield may have other ideas. Don't know. Maybe not.
Why would you rescind a license for something you're not interested in publishing yourself? FFG was writing a check for it. Either they couldn't come to agreement on price, or WOTC wants it back. Don't know. FFG didn't announce discontinue, they announced they lost the license.
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jpat wrote: The fact that many of the eulogies I've read contain lines such as "I used to play" is suggestive that maybe there wasn't enough money in it, as the OP concedes, but FFG was clearly operating, it would seem, under the assumption that the license would be renewed, else why a new core set? If, on the other hand, WotC saw this game as successful, rebooting it after stripping out the FFG universe trappings seems likely to annoy people, especially those who may have just gotten into the FFG game on the promise of the revised core. So I don't know. This is a game I always wanted to try, but even though it's probably, if anything, easier now, I know I probably won't because it's a dead game.
That’s a really good point about so many people saying “I used to play.”
I know nothing about Netrunner, but I think LCG need to be re-booted every few years to get new people interested. It’s too much work, and too overwhelming to get into a LCG after it’s been around for several years.
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ubarose wrote:
jpat wrote: The fact that many of the eulogies I've read contain lines such as "I used to play" is suggestive that maybe there wasn't enough money in it, as the OP concedes, but FFG was clearly operating, it would seem, under the assumption that the license would be renewed, else why a new core set? If, on the other hand, WotC saw this game as successful, rebooting it after stripping out the FFG universe trappings seems likely to annoy people, especially those who may have just gotten into the FFG game on the promise of the revised core. So I don't know. This is a game I always wanted to try, but even though it's probably, if anything, easier now, I know I probably won't because it's a dead game.
That’s a really good point about so many people saying “I used to play.”
I know nothing about Netrunner, but I think LCG need to be re-booted every few years to get new people interested. It’s too much work, and too overwhelming to get into a LCG after it’s been around for several years.
It's easier with a game like Magic where the primary skill is deck design, so you can quickly catch up by copying some good deck designs off the internet. Netrunner involves more skill, especially bluffing, and that isn't something that can be easily acquired online.
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- Black Barney
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- 10k Club
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Shellhead wrote:
ubarose wrote:
jpat wrote: The fact that many of the eulogies I've read contain lines such as "I used to play" is suggestive that maybe there wasn't enough money in it, as the OP concedes, but FFG was clearly operating, it would seem, under the assumption that the license would be renewed, else why a new core set? If, on the other hand, WotC saw this game as successful, rebooting it after stripping out the FFG universe trappings seems likely to annoy people, especially those who may have just gotten into the FFG game on the promise of the revised core. So I don't know. This is a game I always wanted to try, but even though it's probably, if anything, easier now, I know I probably won't because it's a dead game.
That’s a really good point about so many people saying “I used to play.”
I know nothing about Netrunner, but I think LCG need to be re-booted every few years to get new people interested. It’s too much work, and too overwhelming to get into a LCG after it’s been around for several years.
It's easier with a game like Magic where the primary skill is deck design, so you can quickly catch up by copying some good deck designs off the internet. Netrunner involves more skill, especially bluffing, and that isn't something that can be easily acquired online.
I’m not talking about the skills required to learn and play a game. I’m talking about getting into a game when there has been years worth of product released. It’s daunting to figure out what you need to start, and then you see the price of what you are getting into. It’s easier when you come in at the beginning of that train ride. You get a core set and then picking up a pack of cards every couple of months is painless. Re-booting an LCG is probably good for business. It opens up your market to new players, and a large enough chunk of the old players will probably continue to buy., to make it worthwhile.
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ubarose wrote:
I’m not talking about the skills required to learn and play a game. I’m talking about getting into a game when there has been years worth of product released. It’s daunting to figure out what you need to start, and then you see the price of what you are getting into. It’s easier when you come in at the beginning of that train ride. You get a core set and then picking up a pack of cards every couple of months is painless. Re-booting an LCG is probably good for business. It opens up your market to new players, and a large enough chunk of the old players will probably continue to buy., to make it worthwhile.
The ironic part in the timing of the announcement is that FFG basically just did this by releasing new core sets. In the other thread the "going forward" recommendation was "a couple of those, the most recent expansion, and some stuff not out yet". Not "all the shit from the last six years".
FFG really had to have been expecting that license renewal to have gone through easily. They did a lot of work over the last year to create a reboot, only to watch the power get pulled at "Loading.... 90%"
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