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Turing Board Game Review

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Escape the Dark Castle Review

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17 Jun 2018 19:00 #275675 by Matt Thrower

The press release is black. Black font. Black images. Black box art featuring a black pen and ink drawing of a spooky castle thronged with spooky bats. But it's the title that catches my attention. Printed in that font of thick letters inside thin outlines so beloved of Games Workshop of yore, it screams "ESCAPE THE DARK CASTLE".

Both font and words immediately capture my attention.

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The following user(s) said Thank You: ChristopherMD, Frohike, drewcula, BaronDonut

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18 Jun 2018 10:23 #275676 by charlest
Well done Matt.
The following user(s) said Thank You: Matt Thrower, WadeMonnig

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18 Jun 2018 17:07 #275717 by ubarose
I so want to play this. It sounds like so much fun.
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18 Jun 2018 20:38 #275722 by wadenels
Great read, and way to capture the feel of the game. I really dig this game. The cards have just enough narrative to set the tone and be interesting. The artwork is on point too. The game sits on such a simple framework that you think, “Why didn’t I think of this?”

My only knock is that from encounter card to card things can feel a bit disjoint. When we play it I read all the cards and — since I’m a pretty quick prereader — I throw a little bit of narrative in between from one card to the next to tie them together a little bit before I start reading the new card out loud. Little flourishes like that can help elevate the game from “Why am I going through the motions of drawing cards and reading them” to “This is our story.”

It’s definitely a game that gives back what you put into it. It’s the type of thing that rewards you for sitting around a table and buying into the experience. It’s the type of narrative thing that I’m really glad can still exist in the land of modern design and refined mechanics.
The following user(s) said Thank You: ubarose, Matt Thrower, Cranberries, SebastianBludd

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19 Jun 2018 07:56 #275733 by drewcula
I've had my copy for months, and have not played it.
I'll correct that error this evening.
I suppose the upcoming session(s) can influence an opinion about the new Kickstarter.
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20 Jun 2018 07:40 #275798 by drewcula
I finally cracked opened my copy last night.
Gruesome and charming all in one.
Simple and... smoky?
I remember Kickstarting this game purely for the illustrations.
I am not disappointed.
They're great.
The game is perfectly fine. My wife and I learned together, and wrapped in the suggested time frame - 30 minutes.
Mad props to the soundtrack. It's great background music.

Has anyone played the 1st expansion? Is anyone getting the 2nd and 3rd?

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21 Jun 2018 00:23 #275878 by NeonPeon
Wonder if they were inspired by Cave Evil, aesthetically.

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21 Jun 2018 01:59 #275880 by SuperflyPete
I want this badly, but not 80 quid badly.
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22 Jun 2018 07:19 #275999 by drewcula

SuperflyTNT wrote: I want this badly, but not 80 quid badly.


That's fair. It's fun, but not that fun.

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