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Flashback Friday - Pandemic - Do you still play?
On repeat plays, I came to dislike the sense of predestination. If the deck shuffle is against you, you're screwed. It doesn't matter how well you play, what decisions you make. It's a game that exists, lost, before you've even taken a turn.
And nowadays it has better competitors. The D&D adventure system games are just as easy to get into and much more fun to play.
Pandemic Legacy was a lot of fun, although the act of playing very elaborate Pandemic did drag it down for me.
It's pretty much saturation that keeps us from playing it. There's only so many times you can play anything, even a deterministic puzzle game.
My most recent loan went to non-gamer-gamers, people that love board games but have never been to a board game store and haven't seen what's available on the Internet. They are blissfully happy in their less-informed state, and my recommendation of Pandemic to them was the kind of discovery that would happen pre-Internet when you learned of such things word-of-mouth. Every discovery is more magical when it's rare knowledge.
They very much enjoyed Pandemic and were really struck by how hard it was. They had played forbidden Desert and Forbidden Island, which are about a 50-50 shot on any particular play. Pandemic is HARD for your first few plays. It sets a higher bar. They kept it for weeks, beat it exactly once.
I still enjoy the game but it doesn't come out much. I think all my buddies are done with it. As co-ops go, it's about the best in the euro end of the genre.
It’s possibly the ultimate family game, easy to get into, difficult to beat and free from the acrimony that unfortunately creeps in to competitive gaming even in the most loving families.
We are not one of those families. I played it when it first came out and hated it. Although I do like Defenders of the Realm, and just played that recently. I have Forbidden Island on iOS, which I sometimes play to kill time.
I still keep my copy around to break out with family or anyone else who casually like to play boardgames.
Shellhead wrote: The friends that I was playing with coached each player on their turn, and all fun was murdered.
Pandemic has a reputation for one person taking over and bossing every one around each turn. I don't see that person as being bossy. I see them as simply being the first person to state the obvious. In a tactical game, when there is only one optimal choice, you really have no choice; you merely have the illusion of choice.
Puzzles are solved.
Games are played.
Much like solitaire, this puzzle can be absolutely not solved if the deck is against you.
And the entire enterprise is further ruined by the alpha gamer dictating to everyone else how to solve this puzzle.
Nope. Not a game.