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Flashback Friday - Lords of Waterdeep - Love it or Hate It? Do you Still Play It?

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31 Aug 2018 09:36 #280820 by ubarose
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31 Aug 2018 10:09 #280821 by Michael Barnes
I still really like it. It’s very direct and it has a good mix of simplicity and dimension. I know a lot of folks didn’t like it because it has the D&D brand and it isn’t all hur hur dice rolling pow pow and it isn’t “dripping” in cheese dick fantasy narrative, but it’s a great design that is still fun to play. I like it betttr with 3-4 than with more and I like the expansion on board. The IOS game is still worthwhile too.

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31 Aug 2018 10:39 #280824 by ChristopherMD
Still like it. It's a go-to game with a particular group when we want to play something we all know the rules to. I very much prefer playing with the expansion. I customized my set by setting up the decks/buildings for the expansion instead of taking things out randomly. Also bought those 3D printed meeples to replace the cubes. Probably the only time I've bought something, other than paint, to pimp out a game.

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31 Aug 2018 11:39 #280830 by Michael Barnes
It’s so funny thinking back to how the cubes were such a “political” thing in games...it was funny to joke about (“Cube Confusion” and all that) but some people were serious about not playing games with cubes. Like a purple cube representing a wizard is any less abstract than rolling a die to resolve a conflict between two minis or chits that represent ARMIES.

I guess it’s the same with the weird hatred some people have for worker placement...as if that mechanic is less descriptive or more abstract itself.

Those two things and this crazy notion that all games should generate a sweeping dramatic story that you never forget for the rest of your life are why it was so divisive, I think. Stupid “Ameritrash” dogmatism.
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31 Aug 2018 11:59 #280831 by ChristopherMD
For what its worth, I ended up preferring the cubes because they're easier to pick up. Even with the meeples we still call them by color so I "take an orange" not "recruit a fighter". Still I already have them so we do use them. Kept the cubes though so can always go back.
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31 Aug 2018 12:29 #280832 by Ken B.
Still like it, still have it, but I think I'd rather play Champions of Midgard these days. That may just be a phase, we'll see.
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31 Aug 2018 12:33 #280834 by Legomancer
I still like it a lot. I think it's a stellar design, one that a lot of games could learn from. There is a definite goal, and explaining the rules is a simple matter of showing how each one gets you to that goal, with no "except for" or "unless". You don't have the nonsense you get so often in WP games where the first part is just a race to get extra workers so that the first few turns are scripted. And I think the expansions add to it without taking much away. It has one single design flaw, in my opinion: that the mandatory quests are printed landscape instead of portrait like the other Intrigue cards.

That said, it's a hard sell for my group, because many of them are now in the "it's a bad game" camp because it doesn't have epicycles and separate tracks for everything which can be manipulated and other such modern convolutions.
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31 Aug 2018 12:49 #280835 by ecargo
I still enjoy (and own!) Lords of Waterdeep. It doesn't get played often, but when it does, it's still a solid and rewarding experience. Bonus points for it being something I can play with family.

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31 Aug 2018 12:55 - 31 Aug 2018 13:53 #280836 by Jexik
Never enjoyed it. I dislike it because it is stupid and shallow. Buy buildings. Fly under the radar so you don't get hit with the mandatory quests at the wrong time. That's the entire strategy. It might work out, it might not, and either way it'll be forgettable and decided by some arbitrary number of points. It's not fun. It's not a great design. It's derivative garbage with pasted on artwork. Worker placement is not an interesting enough mechanic to bother being introduced to - it's just picking stuff with severely limited options. I'd much rather play something more interactive in that time frame like Catan or Small World. If I'm going to play an optimization exercise, give me RftG or 7 Wonders over this ANY DAY. Both of those games are more interactive than Lords of Waterdeep too, FWIW.

This and Stone Age can go bore each other in Middleweight Euro Limbo. I can't imagine a situation in which I'd ask to play this. Tell me about your day or your cat before you ask me to play it. This isn't some Ameritrash posturing either... I'll play Dominion or Power Grid or a number of other games (like Alchemists or Dungeon Lords in the genre) that fall into the Euro camp, but these low to middleweight ones I just don't get. Ugh.

It's the Taco Bell of board games. "The family likes it. It's predictable. It reminds me of things that I like. I probably won't get poisoned."
Last edit: 31 Aug 2018 13:53 by Jexik.
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31 Aug 2018 13:23 #280840 by Shellhead
I won't play Lords of Waterdeep. I work long hours every week as an accountant, so I refuse to waste my free time on boring eurogames, even when a D&D theme is slapped on the mechanics. And I live in Minnesota, so I already encounter lots of passive-aggressive behavior and don't need more of it in the form of a worker placement game. Except for Sons of Anarchy, where my workers get to punch or shoot your workers.
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31 Aug 2018 13:39 #280842 by Colorcrayons
I used to enjoy it. Not a fave, but the GF at the time adored it so it was a way to actually get to play a game she enjoyed immensely with her instead of trying to wrangle her into one of my faves.

However, the expansion ruined it for me. I really don't know why. But I do regret the day I paid money so that I would never want to play a game again that I somewhat enjoyed. I've never had a pretty decent expansion actually ruin my enjoyment before, so it's just a weird thing for me.

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31 Aug 2018 13:51 #280845 by southernman
I played it once and wasn't impressed by mechanics or any theme, so unimpressed haven't played or looked at it since. Obviously not my type of game but plenty of others are so I know I'm not missing anything.

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31 Aug 2018 14:10 #280848 by Ken B.
Calling it the "Taco Bell of Boardgames" is actually accurate and fair. What that statement means to you depends a great deal on your opinion of said Taco Bell, heh. For me, sometimes a quasi-meat burrito hits the spot.
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31 Aug 2018 14:47 #280851 by Jexik

Ken B. wrote: Calling it the "Taco Bell of Boardgames" is actually accurate and fair. What that statement means to you depends a great deal on your opinion of said Taco Bell, heh. For me, sometimes a quasi-meat burrito hits the spot.


I live in a small midwestern city with at least 30% Mexican population. I can get my al pastor or carne asada with onion and cilantro for a good price and have them look funny at me if I don't order in Spanish. Tres is the word for three, and Spanish for tacos is tacos.

I just don't see anyone getting excited about Lords of Waterdeep. For as many accolades and as high praise as it gets, you'd think there'd be more people out there that love the game.

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31 Aug 2018 15:25 #280857 by boothwah
I don't dig WP games....but if i have to play one it would be LoWD, because of the venue that I'm most likely going to play it - with friends and spouses of friends that aren't hardcore gamers - It's simple enough to catch on very quickly, and doesn't drag on too long.

I'd never drag it to the table, but I wouldn't pitch a fit it was what we were playing.
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