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Flashback Friday - Lords of Waterdeep - Love it or Hate It? Do you Still Play It?
Ken B. wrote: Still like it, still have it, but I think I'd rather play Champions of Midgard these days. That may just be a phase, we'll see.
This.
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ChristopherMD wrote: Still like it. It's a go-to game with a particular group when we want to play something we all know the rules to.
I'll probably be playing this tomorrow for exactly this reason. I go to a larger game group event about once a month or so, and Lords of Waterdeep is one of those, "Everyone knows it, and likes it okay" games.
I think also, it is a sociable game. It's not particularly challenging, so people can socialize while playing. If someone walks by and starts chatting with you, it's not going to break your train of thought or bother other folks at the table. And it has a tiny bit of begging and pleading, and tiny bit of screwage, which keeps everyone laughing.
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I think there's just this weird spot for me where a game has low luck AND low skill, where I just don't enjoy it. It just makes me wonder why we're playing a game at all.
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However, it will never be the worker placement game I go for if I feel like playing one. Especially if you want that fantasy dressing and a better feel for fighting monsters, Champions of Midgard with both expansions is _THE_ best worker placement game, period. The base game isn’t any heavier than LoW and the expansions truly set the game into the stratosphere.
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Jexik wrote: I think we're alone on this one. Best we can get on our side is, "meh, not my mug of dwarven ale."
I'm with you. I find LoW super-bland and exists at the "why play?" level of game where it feels like a boring activity. As you said earlier, not random enough to just have fun at the wacky hijinks and not skillful enough that you need to pay any attention to it.
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boothwah wrote: I'd never drag it to the table, but I wouldn't pitch a fit it was what we were playing.
Hyperbole aside, I don't pitch a fit either. I just tell people, "I'm just going to watch." Then after they have been playing for a few minutes, I silently drift away to play a game at another table or read up on current events on my phone.
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Gary Sax wrote: Would play Argent instead every time.
Me too, but with this group Lords of Waterdeep is my shield against being roped into playing a point salad, cube squasher about pickles and milk.
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I still love the classic Forgotten Realms setting from the mid-80s. It's why I also like Assault of the Giants, even though the mechanics in that one are a little less elegant overall. So, that's why I still like playing Lords. I never thought the "mandatory quest" was as much a direct interaction tool as it was intended, because by the time most players are comfortable taking time to play one of them, the target usually has enough resources stockpiled to dismiss it pretty easily. I still like the game and will play it, but there are many more in that vein that I would gladly play before it. I think it works really well as something to play on Steam, though. Too bad the Android client seems to suck.
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Needs a provost.
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My wife and her parents like to play games on occasion, but they're very not gamers. Before I showed up, Rummikub was about as far as they went. They've been willing to try games I bring, but with mixed results. Frequently, "deeper" games just confuse her father and he gives up. Her mom is more willing to learn, but usually has to be coached on rules a LOT. None of them give a rat's ass about theme, especially fantasy shit.
Waterdeep is this great middle ground that they totally got into. The rules are pretty simple, because most stuff is basically "spend X, get Y." The player interaction is there, but you can do just fine ignoring it (usually they all do and give me dirty looks when I hit them with intrigue cards, then hit me back with them). The theme being pasted on is a benefit. I don't have to explain that orange is fighters because it doesn't matter, and they don't care. Meanwhile, I can be pleasantly surprised when the cube requirements for different quests actually makes sense.
So yeah, is this an all-time great game? Nah, probably not. But it falls into the same camp as Betrayal at House on the Hill, where I don't keep it for me to play, I keep it around because it's a decent game that certain crowds will really like.
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